genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 26, D:1) a +0 heavy war axe (5, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (7, 10, D:1) a +0 leather armour (12, 6, D:1) a +0 dagger (14, -4, D:1) a +0 club a goblin skeleton (14, -3, D:1) an orb of light (14, 11, D:1) a hobgoblin skeleton (18, 14, D:1) a +0 spear (18, 19, D:1) a jackal skeleton (18, 21, D:1) a jackal skeleton (19, 22, D:1) a rat skeleton (20, 22, D:1) a hobgoblin skeleton (23, 17, D:1) a +0 club a hobgoblin skeleton a rat skeleton a ball python skeleton (38, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 7, D:2) a rat corpse (skeletalised by now) (15, -14, D:2) a +0 hand axe (19, -4, D:2) a frilled lizard corpse (skeletalised by now) (21, -2, D:2) a +0 scale mail (23, 7, D:2) a +0 falchion (31, -1, D:2) a +0 short sword 3 stones a kobold skeleton (34, -3, D:2) an adder skeleton (34, 8, D:2) a +0 dagger (35, -3, D:2) a +0 whip 5 stones a kobold skeleton (38, -4, D:2) a +0 short sword a +0 sling 5 stones (39, -19, D:2) a hobgoblin corpse (skeletalised by now) (39, 7, D:2) a +0 club (44, -16, D:2) a +0 dagger (49, 27, D:2) a ball python corpse (skeletalised by now) (51, -2, D:2) a +0 ring mail Level 3 of the Dungeon (14, 4, D:3) a bat skeleton (15, -5, D:3) a +0 short sword 5 stones a jackal skeleton a kobold skeleton (16, -7, D:3) a +0 club (16, -6, D:3) a +0 hand axe a +0 ring mail a +0 mace a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc skeleton a hobgoblin skeleton an orc skeleton a bat skeleton (16, -5, D:3) a hobgoblin skeleton (17, -13, D:3) an adder corpse (skeletalised by now) (19, 10, D:3) a +0 falchion (29, -4, D:3) a +0 whip (31, -4, D:3) a +0 club (32, 2, D:3) a frilled lizard corpse (skeletalised by now) (33, 6, D:3) a ball python corpse (skeletalised by now) (34, 4, D:3) the +7 spear of Distraction {flame, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, 13, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 20, D:4) a ribbon worm corpse (8, -7, D:4) the +1 robe of the Old World {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (9, -7, D:4) a +0 scimitar (34, 20, D:4) a +0 dagger a +0 short sword (35, 20, D:4) a +0 whip a +0 leather armour an orc corpse (36, 20, D:4) a +0 flail an orc corpse (53, 10, D:4) a +0 robe