genes Level 1 of the Dungeon (1, 26, D:1) an orb of light (9, 3, D:1) a ball python skeleton (9, 14, D:1) a rat corpse (skeletalised by now) (31, 20, D:1) a +0 club (36, 23, D:1) a +0 ring mail (37, 50, D:1) a +0 dagger (39, 49, D:1) a bat corpse (skeletalised by now) (40, 35, D:1) a +0 short sword a stone (44, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 5, D:1) a +0 robe (50, 49, D:1) a rat corpse (skeletalised by now) (60, 49, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kith's Antique Weapon Shop a +0 falchion (69 gold) a +4 antimagic orcbow (782 gold) a +0 sling (34 gold) a +3 dagger of electrocution (506 gold) the +1 quarterstaff of the Vine {freeze, rElec Will++} (966 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 club (11 gold) a +6 halberd (828 gold) a +5 falchion of holy wrath (745 gold) (3, -40, D:2) a +0 short sword (4, -19, D:2) a ball python corpse (skeletalised by now) (5, -38, D:2) a +0 dagger (5, -19, D:2) a +0 club (8, -18, D:2) a +0 leather armour (14, -28, D:2) a parchment of Ozocubu's Armour (20, -2, D:2) a +0 robe (32, -23, D:2) a +0 sling (35, -13, D:2) a +0 rapier (41, -34, D:2) a rimehorn talisman Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (5, -38, D:3) a +0 club (15, -42, D:3) a +0 falchion a boomerang a +0 leather armour a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -1, D:3) 5 poisoned darts (21, -39, D:3) a ball python corpse (skeletalised by now) (21, -16, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, -20, D:3) an adder corpse (skeletalised by now) (32, -36, D:3) a +0 ring mail a +0 robe (33, -26, D:3) 3 flux baubles (37, -44, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, 2, D:4) a +0 flail