genes Level 1 of the Dungeon (7, -1, D:1) a ball python corpse (skeletalised by now) (7, 2, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 12, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (14, 21, D:1) a +0 short sword (15, 26, D:1) an orb of light (19, 27, D:1) a +0 club (20, -2, D:1) a rat corpse (skeletalised by now) (21, -1, D:1) 4 atropa-tipped darts (23, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 8, D:1) a quokka skeleton (35, 8, D:1) a +0 club (40, 23, D:1) a +0 dagger a kobold skeleton (40, 24, D:1) a -2 dagger (40, 30, D:1) a rat corpse (skeletalised by now) (40, 33, D:1) the inkwell talisman of the Game of Life {Harm rC+} [inkwell talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. (44, 30, D:1) a +0 dagger (46, 5, D:1) a hobgoblin corpse (skeletalised by now) (46, 6, D:1) a rat corpse (skeletalised by now) (46, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (13, -4, D:2) a bat corpse (skeletalised by now) (18, 19, D:2) 4 poisoned darts (19, 9, D:2) a +0 dagger (27, 39, D:2) a +0 short sword (33, 39, D:2) a ball python skeleton (34, 40, D:2) a hobgoblin skeleton (36, 34, D:2) a +0 short sword (37, 4, D:2) an adder corpse (skeletalised by now) (49, 21, D:2) a +0 hammer Level 3 of the Dungeon (11, 3, D:3) a dart slug corpse