genes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -2, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (4, -7, D:1) a +0 short sword (11, 14, D:1) a +0 club (12, -14, D:1) a +0 whip (13, 8, D:1) a +0 whip (16, -2, D:1) an orb of light (25, -26, D:1) a +0 dagger (26, -22, D:1) a +0 hand axe (29, -23, D:1) an inkwell talisman (29, -20, D:1) a +1 short sword of venom 2 stones (48, -27, D:1) a +3 dagger (55, -21, D:1) a +0 whip Level 2 of the Dungeon [Shop] Syreeb's Magic Scroll Shop a scroll of silence (unknown) (133 gold) a scroll of identify (28 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (unknown) (105 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) (1, 2, D:2) an adder corpse (skeletalised by now) (13, 14, D:2) a +0 helmet (19, 10, D:2) a rat corpse (skeletalised by now) (46, 22, D:2) a +0 club a kobold corpse (skeletalised by now) (46, 23, D:2) a hobgoblin corpse (skeletalised by now) (52, -31, D:2) a quokka corpse (53, -31, D:2) a +0 flail (still there?) a +0 flail (still there?) the +4 trident of Ynenlu {heavy, rPois rCorr Int-4 Stlth-} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a bat corpse (still there?) a gnoll corpse (still there?) (54, -31, D:2) a +0 club a goblin corpse a bat corpse (54, -12, D:2) a bat corpse (58, -33, D:2) a +0 club (58, -32, D:2) a +0 robe (58, 24, D:2) a +0 ring mail (59, -33, D:2) a +0 spear (60, 15, D:2) a +0 ring mail