genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 14, D:1) a parchment of Searing Ray (7, 9, D:1) a ball python corpse (skeletalised by now) (9, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 5, D:1) a hobgoblin corpse (skeletalised by now) (27, -8, D:1) a rat corpse (skeletalised by now) (27, 16, D:1) a ball python corpse (28, -7, D:1) a +0 dagger (35, 7, D:1) a +0 dagger (39, -4, D:1) a +0 robe (40, 24, D:1) a +0 dagger (44, 13, D:1) a +0 leather armour (45, 20, D:1) a +0 club (50, 19, D:1) a staff of conjuration (52, -12, D:1) a +0 sling Level 2 of the Dungeon (1, -1, D:2) a ball python corpse (1, 5, D:2) a ribbon worm corpse (7, -6, D:2) a ball python corpse (8, -10, D:2) a ball python corpse (13, -9, D:2) a rat corpse (13, -7, D:2) a +0 leather armour (33, -5, D:2) a +0 dagger (33, -2, D:2) a +0 pair of boots