genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -45, D:1) a rat skeleton (14, -37, D:1) a +0 short sword (16, -27, D:1) a frilled lizard skeleton (16, 4, D:1) a +0 robe (17, -44, D:1) an orb of light (20, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a bat corpse (skeletalised by now) (25, -43, D:1) a ball python skeleton (25, -42, D:1) a bat skeleton (25, -26, D:1) a +0 dagger (26, -50, D:1) a +0 broad axe (29, -46, D:1) a +0 club a goblin skeleton (44, -42, D:1) a +0 dagger a goblin skeleton (44, 2, D:1) a +0 club (46, -41, D:1) a +0 robe (50, -18, D:1) a +0 whip a stone a kobold skeleton (50, -12, D:1) a +0 dagger (51, -20, D:1) a quokka skeleton (51, 2, D:1) a rat skeleton (60, -8, D:1) a +0 short sword (63, -15, D:1) a +0 dagger Level 2 of the Dungeon (8, 29, D:2) a +0 spear (17, 4, D:2) a hobgoblin corpse (skeletalised by now) (22, 32, D:2) a +0 sling (23, 46, D:2) a bat corpse (skeletalised by now) (26, 10, D:2) a +0 dagger a +0 dagger 5 stones a kobold corpse (skeletalised by now) (46, 50, D:2) a ball python corpse (skeletalised by now) (51, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (11, 35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 4, D:3) a +0 leather armour (18, 8, D:3) a scroll of teleportation (18, 13, D:3) the +8 trident of Drought {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) (19, 17, D:3) a +0 hand axe (20, 9, D:3) a +0 sling (24, 35, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (28, 30, D:3) a +0 spear (33, -12, D:3) a +0 leather armour (34, 28, D:3) a +0 club a goblin skeleton (35, -14, D:3) a staff of earth (37, 19, D:3) a ball python skeleton (38, -4, D:3) a +6 shortbow (unseen) (39, -7, D:3) a +0 whip an orc corpse (skeletalised by now) (41, -10, D:3) a +0 leather armour (45, -18, D:3) a +0 short sword (50, 9, D:3) a +0 short sword a +0 dagger a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (15, 22, D:4) a +0 dagger a stone a kobold skeleton (21, -6, D:4) 5 boomerangs (22, -8, D:4) a +1 dagger of draining a goblin corpse (skeletalised by now) (24, 17, D:4) 2 boomerangs (29, -3, D:4) a +0 ring mail (44, 37, D:4) the +0 long sword "Buipuc" {vamp, rC+ Str+3 Int+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 5 of the Dungeon (8, -17, D:5) an adder corpse (10, -3, D:5) a +0 spear (12, -5, D:5) a +0 flail a gnoll skeleton (12, 8, D:5) a +0 giant club an ogre corpse (skeletalised by now) (13, -4, D:5) a +0 flail a +0 whip a +0 robe a +0 whip (16, 25, D:5) a parchment of Apportation (21, 28, D:5) a +0 glaive (31, 27, D:5) a +0 club (34, -13, D:5) a +0 short sword a +0 leather armour (36, 7, D:5) a +0 rapier (46, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger an orc corpse (6, 2, D:6) a parchment of Vampiric Draining (9, -6, D:6) a +0 trident (18, -7, D:6) a +0 flail a +0 ring mail a +1 dagger of freezing an orc corpse an orc corpse (18, -6, D:6) a +0 trident an orc corpse (19, -7, D:6) a +0 club a +0 scale mail an orc corpse (22, -9, D:6) a +0 short sword a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 short sword an orc corpse an orc corpse an orc corpse the Ecumenical Temple