genes Level 1 of the Dungeon (3, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 11, D:1) a +0 leather armour (3, 17, D:1) a jackal corpse (skeletalised by now) (4, 17, D:1) a jackal corpse (skeletalised by now) (8, -13, D:1) a bat corpse (skeletalised by now) (14, -8, D:1) a hobgoblin corpse (skeletalised by now) (29, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 1, D:1) 4 poisoned darts (44, 23, D:1) an orb of light (45, 18, D:1) a ball python corpse (skeletalised by now) (45, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -20, D:2) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, 1, D:2) a +0 dagger (23, -9, D:2) a +0 club a goblin skeleton (24, -9, D:2) a +0 dagger (25, -17, D:2) a +0 club (28, -4, D:2) a frilled lizard skeleton (39, -4, D:2) a +0 short sword a kobold skeleton (40, -4, D:2) a +0 short sword a kobold skeleton an adder skeleton Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (0, 6, D:3) a +0 dagger a +0 sling (4, -3, D:3) the felid corpse of Natasha (8, -4, D:3) a +0 flail (9, -4, D:3) a +0 spear