genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -4, D:1) a +0 whip 5 stones a kobold skeleton (9, -14, D:1) a bat skeleton (12, -14, D:1) a +0 helmet (12, 8, D:1) a rat skeleton (13, -17, D:1) a +0 pair of boots (13, -15, D:1) a +0 club (13, 22, D:1) a +0 dagger (24, -16, D:1) a bat corpse (skeletalised by now) (26, 11, D:1) 5 poisoned darts (39, 30, D:1) a spider talisman (41, 12, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (1, -4, D:2) a hobgoblin corpse (17, -8, D:2) a +0 dagger 3 stones (18, -10, D:2) a +0 dagger (18, 21, D:2) a +0 club (19, -10, D:2) a +0 dagger (26, 28, D:2) a +0 dagger a stone (27, 28, D:2) a +0 dagger a +0 club (32, 0, D:2) a ball python corpse (skeletalised by now) (41, -6, D:2) a +0 dagger (52, 12, D:2) the felid corpse of Natasha (52, 13, D:2) a ball python corpse