genes Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, 23, D:1) a ball python skeleton (8, 41, D:1) a quokka skeleton (24, 8, D:1) a +0 flail (37, 41, D:1) a +0 club (43, 13, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 8, D:2) a +0 club a +0 sling a goblin corpse (12, 11, D:2) a ribbon worm corpse (14, -15, D:2) a +0 ring mail (16, -8, D:2) a hobgoblin corpse (skeletalised by now) (18, -10, D:2) a +0 dagger (21, 24, D:2) a +0 club (26, -11, D:2) a rat corpse (31, 3, D:2) an inkwell talisman (37, 9, D:2) a dart slug corpse