genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 0, D:1) a +0 dagger (13, 5, D:1) a +0 scale mail (18, 26, D:1) a ball python corpse (skeletalised by now) (19, -14, D:1) a +0 chain mail (20, -6, D:1) a frilled lizard corpse (skeletalised by now) (30, -28, D:1) a quokka corpse (skeletalised by now) (30, 26, D:1) a +0 club (32, -13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (33, -23, D:1) a +0 club (34, 26, D:1) a +0 leather armour (36, -21, D:1) a frilled lizard corpse (skeletalised by now) (48, 9, D:1) 3 javelins (50, 13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a +0 ring mail (0, 14, D:2) a +0 war axe (10, 22, D:2) a hobgoblin corpse (skeletalised by now) (10, 24, D:2) a +0 robe (10, 39, D:2) a +0 dagger (14, 19, D:2) the +7 hand axe "Inayla" {speed, rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, 30, D:2) a +0 plate armour (35, 25, D:2) a +0 short sword 4 stones (37, 6, D:2) a +0 leather armour (37, 10, D:2) a +0 leather armour (38, 17, D:2) a bat corpse (skeletalised by now) (39, 24, D:2) 3 atropa-tipped darts (55, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 48, D:3) a rat corpse (skeletalised by now) (7, 6, D:3) a +0 hand axe (15, 16, D:3) a +0 robe (16, 42, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, 38, D:3) 4 poisoned darts (22, 13, D:3) a +0 chain mail (23, 56, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, 17, D:3) an adder skeleton (30, 23, D:3) an adder corpse (skeletalised by now) (50, 32, D:3) a +0 robe (54, 46, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (63, 19, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -8, D:4) a hound corpse (skeletalised by now) (1, -7, D:4) a jackal corpse (skeletalised by now) (1, -6, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -33, D:4) a hound skeleton (3, -24, D:4) a black bear skeleton (4, -40, D:4) a rat corpse (skeletalised by now) (5, -38, D:4) a hobgoblin corpse (skeletalised by now) (6, -40, D:4) a frilled lizard corpse (skeletalised by now) (12, -23, D:4) a parchment of Summon Small Mammal (13, -61, D:4) a hobgoblin corpse (skeletalised by now) (20, -14, D:4) a +0 hand axe (28, -23, D:4) a +0 short sword (31, -19, D:4) a +0 dagger a +0 dagger an orc skeleton (32, -21, D:4) a +0 leather armour a +0 mace an orc skeleton (32, -19, D:4) a +0 scale mail a +0 short sword (35, -59, D:4) a jackal corpse (skeletalised by now) (37, -60, D:4) a jackal corpse (skeletalised by now) (38, -46, D:4) a +2 dagger of venom a goblin corpse (skeletalised by now) (38, -23, D:4) a +0 short sword (43, -57, D:4) a jackal corpse (skeletalised by now) (46, -48, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (7, -15, D:5) a +0 whip an orc corpse (skeletalised by now) (9, 14, D:5) a +0 quarterstaff (32, 22, D:5) a +0 robe (38, -5, D:5) a +0 dagger an orc skeleton (39, -5, D:5) a +0 club (40, -5, D:5) a +0 dagger a +0 robe (40, 11, D:5) 3 poisoned darts (45, 5, D:5) an adder skeleton (53, 9, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (2, -6, D:6) a water moccasin corpse (skeletalised by now) (5, -11, D:6) a hound corpse (skeletalised by now) (7, -10, D:6) a hound corpse (skeletalised by now) (13, -7, D:6) a parchment of Momentum Strike (16, -21, D:6) a +0 leather armour (18, 10, D:6) an adder corpse (skeletalised by now) (22, 4, D:6) an adder corpse (skeletalised by now) (38, -9, D:6) a +0 flail (38, 9, D:6) a +0 dagger a +2 robe of positive energy a +0 short sword a +0 scale mail 2 flux baubles the elf skeleton of Dowan the elf skeleton of Duvessa (41, -16, D:6) an amulet of guardian spirit Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -29, D:7) a +0 sling (11, -24, D:7) a +0 leather armour (12, -1, D:7) a parchment of Searing Ray (14, -13, D:7) a +0 mace an orc skeleton (28, -13, D:7) a +0 robe a +2 whip of electrocution the kobold skeleton of Pikel (33, -25, D:7) a water moccasin corpse (skeletalised by now) (36, -35, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -35, D:7) a +0 club an orc corpse (skeletalised by now) (38, -34, D:7) a +0 flail (45, -21, D:7) a +0 robe (47, -29, D:7) a +0 scale mail (48, -26, D:7) a parchment of Construct Spike Launcher (50, -32, D:7) a steam dragon corpse (skeletalised by now) (50, -21, D:7) a steam dragon corpse (skeletalised by now) (52, -19, D:7) a +0 club a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (54, -20, D:7) a +0 short sword Level 8 of the Dungeon (7, 3, D:8) a +8 long sword of freezing (25, 12, D:8) 4 gold pieces (26, 10, D:8) 52 gold pieces (27, 10, D:8) 40 gold pieces (29, 12, D:8) 17 gold pieces the Ecumenical Temple