Dungeon Crawl Stone Soup version 0.35-a0-811-gd29df33819 (webtiles) character file. Game seed: 1533038215127340763 28 ggare the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Aug 1, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1215 turns). ggare the Grave Robber (Deep Elf Necromancer) Turns: 1215, Time: 00:04:03 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 0% Magic: 2/9 EV: 11 Int: 21 God: Gold: 56 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of reflection Scrolls g - a scroll of fog N - a scroll of noise Potions g - a potion of magic d - a potion of lignification {unknown} j - a potion of haste {unknown} f - 3 potions of invisibility {unknown} Skills: + Level 0.3 Short Blades + Level 2.5 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 5.4 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 1% 2 Vampiric Draining Necr 26% 2d7 4% 3 Animate Dead Necr 26% N/A 14% 4 Blink Tloc 6% N/A 19% 2 Curse of Agony Necr 26% N/A 36% 5 Borgnjor's Vile Clutch Necr/Erth 7% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 68%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp touches the jackal. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 68%) Your soul wisp returns to where it belongs. The jackal is no longer weakened. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp closely misses the jackal. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 68%) Your soul wisp returns to where it belongs. The jackal is no longer weakened. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal pauses to sniff the ground. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. The jackal bites you. You die... #..##.####.# ####..# #.# ##....## #.# #..#### #.###### #####.## #....... #.....# ##.....## #.############.......# #..............ยง...... ##############@h.....# ##hW...## .....# ...$..# .....$# ......# .....## #...## You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) 3 hobgoblins (D:1) 2 jackals A quokka (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) A goblin (D:2) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 2 jackals A ball python (D:1) 2 bats (D:1) 2 endoplasms 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ggare the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | Reached skill level 5 in Necromancy 285 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 914 | D:2 | Found a hide-covered altar of Uskayaw. 1060 | D:2 | Upgraded the game from 0.35-a0-807-g1be8eec9ce to | 0.35-a0-811-gd29df33819 1212 | D:2 | Reached XP level 3. HP: 5/19 MP: 5/9 1215 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_rooms, basic_altar, minmay_increasing_density, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.4 Stealth | 3 | 3.0 Short Blades | | 0.3 Dodging | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 89 Melee: Dagger || 89 Cast: Soul Splinter || 42 Read: Identify || 1 Fog || 1 Poison || 1 Armour: Robe || 68 Dodge: Dodged || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1122 | 92 | 0 | 839 | 2 | 607.0 | Dungeon | 1214 | 1122 | 92 | 0 | 839 | 2 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 301 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+