ggare Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones a kobold skeleton (3, -11, D:1) a ball python skeleton (4, -8, D:1) a +0 dagger of holy wrath 2 stones a kobold corpse (skeletalised by now) (6, -8, D:1) a +0 dagger a stone (13, -21, D:1) a +0 dagger 4 stones a kobold skeleton (25, -18, D:1) a +0 dagger a goblin skeleton (32, 10, D:1) a +0 leather armour (32, 13, D:1) a +0 dagger (34, 2, D:1) a +0 mace (35, -17, D:1) a hobgoblin corpse (skeletalised by now) (35, -12, D:1) a +0 sling (37, 8, D:1) a jackal skeleton (41, -22, D:1) a +0 club 2 stones (46, 25, D:1) a +0 dagger a goblin skeleton a ball python skeleton Level 2 of the Dungeon [Shop] Batwiniotz's Jewellery Shoppe a +6 ring of dexterity (unknown) (504 gold) the amulet "Beaneok" {Chemistry rElec} (616 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. an amulet of guardian spirit (unknown) (420 gold) an inkwell talisman (105 gold) a +4 ring of protection (unknown) (504 gold) an amulet of regeneration (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) a ring of magical power (unknown) (280 gold) (0, 0, D:2) a +0 leather armour (9, 15, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (10, 12, D:2) a bat corpse (skeletalised by now) (10, 13, D:2) a hobgoblin corpse (skeletalised by now) (12, 1, D:2) a +1 short sword of flaming a kobold corpse (skeletalised by now) (12, 2, D:2) a bat corpse (skeletalised by now) (19, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 7, D:2) a +0 club (30, 22, D:2) a rimehorn talisman (39, 13, D:2) a +0 ring mail (42, 16, D:2) a bat corpse (skeletalised by now) (43, 26, D:2) a bat corpse (skeletalised by now) (59, 9, D:2) a +0 short sword Level 3 of the Dungeon (2, 7, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, -2, D:3) a +0 dagger (12, 21, D:3) 9 gold pieces (13, 26, D:3) a +0 club an orc corpse (15, 23, D:3) a javelin (16, 23, D:3) 2 javelins (19, 30, D:3) a +0 dagger (22, 27, D:3) a quokka corpse (23, 42, D:3) a rat corpse (24, 5, D:3) a +0 hand axe a +0 ring mail (39, 26, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (41, 17, D:3) a quokka corpse (skeletalised by now) (42, 17, D:3) a scarab talisman (43, 13, D:3) a frilled lizard corpse (skeletalised by now) (46, 47, D:3) a +0 club a goblin corpse (52, -2, D:3) an adder corpse (skeletalised by now)