ggare Level 1 of the Dungeon (14, -35, D:1) a frilled lizard corpse (skeletalised by now) (18, -35, D:1) a quokka corpse (skeletalised by now) (18, -29, D:1) a quokka corpse (skeletalised by now) (18, 5, D:1) a +0 leather armour (20, -30, D:1) a bat corpse (skeletalised by now) (21, -31, D:1) a +0 dagger 3 stones (22, 8, D:1) a +0 chain mail (25, 5, D:1) a +0 short sword (25, 9, D:1) a +0 scale mail (28, -38, D:1) a hobgoblin skeleton (32, -1, D:1) a jackal skeleton a jackal skeleton (33, 5, D:1) a ball python skeleton (36, -3, D:1) a jackal skeleton (49, -12, D:1) a +0 short sword a kobold skeleton (60, -17, D:1) a +0 dagger 4 stones (61, -32, D:1) a +0 mace (61, -4, D:1) a +0 spear (64, -17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (11, -47, D:2) a frilled lizard skeleton (11, -46, D:2) a +0 club a goblin skeleton (12, -58, D:2) a ball python skeleton (13, -17, D:2) a rat corpse (skeletalised by now) (13, -5, D:2) a +0 dagger (15, -2, D:2) a +0 club (19, -2, D:2) a rat corpse (skeletalised by now) (21, -34, D:2) a bat corpse (skeletalised by now) (32, -13, D:2) an adder skeleton (48, -13, D:2) a +0 dagger (49, -3, D:2) a +0 short sword (50, -46, D:2) a hobgoblin skeleton (55, -21, D:2) a +0 whip a +0 club a +0 flail a +0 leather armour a rat corpse (skeletalised by now) a rat skeleton a gnoll skeleton (57, -18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Feryhof's Jewellery Shop a +4 ring of protection (432 gold) a +6 ring of strength (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) the ring "Iroygh" {rPois rF+ rC+ Dex+4} (619 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a ring of magical power (unknown) (240 gold) (0, 0, D:3) a +0 vampiric dagger (5, 18, D:3) a +0 hammer (7, 38, D:3) a +0 leather armour (9, 36, D:3) a +0 short sword (10, 4, D:3) a +4 quarterstaff of chaos a +0 cloak of air the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 11, D:3) a +0 club a goblin skeleton (28, 21, D:3) an adder skeleton (28, 22, D:3) a +0 flail a quokka skeleton (28, 23, D:3) a troll skeleton (29, 20, D:3) a gnoll skeleton (29, 21, D:3) a human skeleton (29, 23, D:3) a minotaur skeleton (29, 24, D:3) a gnoll skeleton (30, 21, D:3) a goblin skeleton (30, 22, D:3) a troll skeleton (30, 23, D:3) a naga skeleton (31, 17, D:3) a human skeleton (31, 22, D:3) a human skeleton (40, 9, D:3) a +2 short sword of speed 4 stones (42, 9, D:3) a +0 club (48, 8, D:3) 6 poisoned darts (48, 19, D:3) a bat skeleton (49, 23, D:3) a +0 mace (57, 9, D:3) a rat corpse (skeletalised by now) (60, 28, D:3) a +1 dagger of protection a goblin corpse (skeletalised by now) Level 4 of the Dungeon (2, 5, D:4) a +0 hand axe of freezing a +0 ring mail a boomerang an orc skeleton (3, -9, D:4) a stone a +0 short sword (3, -2, D:4) a +0 scythe a +2 robe of positive energy (3, 3, D:4) a +1 devious dagger a +0 robe an orc skeleton (8, 10, D:4) a +0 leather armour (9, 12, D:4) a +0 sling (17, -8, D:4) a +1 whip of flaming a +0 robe (17, -6, D:4) an adder corpse (skeletalised by now) (18, 11, D:4) a +0 battleaxe (19, 2, D:4) a +0 club a +0 chain mail (24, -14, D:4) a +0 robe (26, 16, D:4) a +0 cloak (32, 6, D:4) a +0 hand axe (34, 3, D:4) a +0 falchion a +0 robe a +0 dagger an orc skeleton an orc skeleton (35, 6, D:4) a howler monkey skeleton (36, 13, D:4) a +0 club a +0 ring mail (36, 16, D:4) a jackal skeleton (36, 17, D:4) a jackal skeleton (37, 18, D:4) a staff of necromancy (40, -17, D:4) a +0 club a +0 chain mail (40, -10, D:4) a +0 leather armour (41, -20, D:4) a parchment of Soul Splinter (42, -21, D:4) a +0 spear a gnoll corpse (skeletalised by now) (44, 0, D:4) a vision talisman (45, -20, D:4) a +0 long sword (45, -17, D:4) a +0 flail (46, -18, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (19, -24, D:5) a +0 whip (19, -23, D:5) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 flail a +0 leather armour a +0 club (23, -17, D:5) a +0 hand axe (25, -7, D:5) a +0 giant club (28, -26, D:5) a +0 hand axe (30, -1, D:5) a +0 scimitar (33, -17, D:5) a +0 dagger a +0 robe a +0 dagger an orc skeleton (34, -17, D:5) a +0 hand axe a +0 dagger an orc skeleton (34, -16, D:5) a +0 hand axe a +0 leather armour an orc skeleton (37, 6, D:5) an adder corpse (skeletalised by now) (38, 1, D:5) an adder skeleton (41, -24, D:5) a +2 antimagic short sword (41, 9, D:5) a +0 leather armour (42, -22, D:5) a +2 antimagic war axe (42, -14, D:5) a +0 antimagic dagger (44, 15, D:5) a +0 scale mail (55, 14, D:5) a +0 robe (55, 17, D:5) a +0 falchion an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 6, D:6) a +5 dire flail of protection a +0 chain mail (6, 18, D:6) a +0 whip (11, 27, D:6) a +0 dagger (11, 28, D:6) 3 poisoned darts a +0 whip (11, 29, D:6) 8 poisoned darts a +0 short sword (11, 30, D:6) a +0 short sword (12, 26, D:6) a +0 club (12, 28, D:6) 7 poisoned darts a +0 short sword (12, 29, D:6) a +0 dagger a stone (13, 29, D:6) a +0 dagger (14, 33, D:6) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (15, 5, D:6) a +0 whip (16, 4, D:6) a +0 flail (16, 5, D:6) a +0 club a +0 robe (16, 6, D:6) a +0 whip (17, 6, D:6) a +0 pair of gloves of fire (20, 20, D:6) a +4 morningstar a +0 robe (23, 18, D:6) a +0 spear a +0 robe (23, 19, D:6) a +0 scimitar a +0 robe (31, 29, D:6) 4 boomerangs (32, 9, D:6) a +2 heavy partisan +0 steam dragon scales (33, 4, D:6) a +0 hand axe an orc skeleton (33, 5, D:6) a +0 mace (34, 6, D:6) a +0 club (36, 7, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 mace a +0 chain mail (0, 2, D:7) a +0 mace a +0 leather armour (2, -12, D:7) a +0 war axe (9, -5, D:7) a +0 long sword a +0 robe (11, 10, D:7) 2 atropa-tipped darts (15, -22, D:7) a +0 quarterstaff a +0 leather armour a +0 sling (15, -20, D:7) a +0 falchion (29, -12, D:7) an orb of glass a +0 rapier a +0 leather armour (29, -8, D:7) a +0 broad axe (29, 29, D:7) a +1 scimitar a +0 robe (32, 28, D:7) a +0 great sword a +0 robe (33, 19, D:7) a +0 orcbow (33, 28, D:7) a +0 halberd a +0 robe (44, -11, D:7) a parchment of Apportation (44, -7, D:7) a +0 club (51, 11, D:7) a boomerang (51, 12, D:7) 2 boomerangs (51, 13, D:7) a boomerang (51, 14, D:7) 2 boomerangs (52, -7, D:7) a +0 scimitar (52, 14, D:7) a boomerang (52, 18, D:7) a +0 dagger (53, 13, D:7) a +0 whip (53, 18, D:7) a +0 club 3 stones (54, 16, D:7) a curare-tipped dart a +0 dagger (54, 17, D:7) a +0 dagger 5 stones (54, 18, D:7) a +0 short sword (55, 15, D:7) a +0 whip (55, 16, D:7) 6 poisoned darts a +0 short sword Level 8 of the Dungeon (3, -25, D:8) a +0 spear a +0 scale mail (24, -28, D:8) a +0 dire flail a +0 giant club (25, -27, D:8) a +0 spear a +2 ring mail of cold resistance a +0 giant club a +0 giant club (32, -2, D:8) a water moccasin skeleton (34, -5, D:8) a spore talisman (35, -4, D:8) a yak skeleton (49, -22, D:8) a +0 trident a +0 leather armour (49, -21, D:8) a +5 long sword a +0 robe (50, -22, D:8) a +0 dire flail a +0 robe a +0 dagger (50, -21, D:8) a +0 dagger a +0 robe a +0 whip (51, -21, D:8) a +0 club (51, 18, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a staff of fire (18, 18, D:9) a +5 trident a +0 robe (18, 20, D:9) a +3 hand axe a +0 robe (18, 21, D:9) a +5 war axe a +0 robe (21, 7, D:9) a scroll of noise (22, 11, D:9) a +0 ring mail (23, 5, D:9) a +0 whip (30, 12, D:9) 5 large rocks (33, 12, D:9) a spore talisman (34, -4, D:9) a +0 pair of gloves (53, 23, D:9) a +0 trident a +0 mace a +0 leather armour Level 10 of the Dungeon (7, 14, D:10) a +0 trident (7, 15, D:10) a +0 club a +0 leather armour (8, 14, D:10) a +0 dagger a +0 robe (8, 15, D:10) a +0 flail (9, 16, D:10) a +0 falchion (9, 19, D:10) a +0 falchion (10, 8, D:10) a +0 leather armour (10, 47, D:10) a +1 vampiric whip (12, 44, D:10) a +0 dagger a +0 robe (12, 45, D:10) a +0 dagger (12, 46, D:10) a +0 short sword a +0 leather armour (12, 47, D:10) a +0 dagger a +0 robe (25, 13, D:10) a +0 broad axe (26, 44, D:10) a +0 falchion (31, 47, D:10) a +0 giant club a +0 giant club (41, 51, D:10) a +0 whip (47, 44, D:10) a +0 orcbow (48, 25, D:10) a +2 pair of gloves (48, 38, D:10) a +0 leather armour (50, 20, D:10) a +0 chain mail (58, 46, D:10) a +0 rapier a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (5, -5, D:11) a +0 partisan the Ecumenical Temple Level 1 of the Lair of Beasts (0, 15, Lair:1) a +0 robe (15, 18, Lair:1) a scarab talisman (21, 2, Lair:1) a +0 athame a +0 robe (21, 6, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, 29, Lair:1) a +0 cloak (31, 49, Lair:1) a +2 scale mail of positive energy (32, 17, Lair:1) a +0 dagger the -1 helmet of the Black Moon {Snipe, rElec Will+ SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +1 robe of resistance (55, 31, Lair:1) 3 centipede baubles Level 2 of the Lair of Beasts (9, 3, Lair:2) a +0 ring mail (22, -8, Lair:2) a komodo dragon skeleton (25, -14, Lair:2) a +0 robe (27, -12, Lair:2) an orb of mesmerism (32, 7, Lair:2) 2 curare-tipped darts (35, 3, Lair:2) a +0 spear (40, -15, Lair:2) a +0 falchion (40, -6, Lair:2) a basilisk skeleton (43, -18, Lair:2) a staff of earth (45, -12, Lair:2) a +0 hand axe (52, 25, Lair:2) 2 darts of disjunction (53, 12, Lair:2) a +0 robe (58, 9, Lair:2) a +0 battleaxe (58, 10, Lair:2) a +0 mace a +0 robe (59, 9, Lair:2) a +0 trident a +0 robe Level 3 of the Lair of Beasts (2, 43, Lair:3) a +0 quarterstaff (13, 31, Lair:3) a +0 chain mail (21, 32, Lair:3) a +0 spear (36, -4, Lair:3) a +0 quarterstaff (41, -3, Lair:3) the +1 robe "Momy" {rPois rC- Will+ Slay+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (42, -3, Lair:3) a +0 long sword (49, 22, Lair:3) a +0 ring mail (55, -11, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (1, 2, Lair:4) a +0 ring mail (14, 13, Lair:4) a parchment of Summon Small Mammal (18, 27, Lair:4) a +0 falchion (19, 25, Lair:4) a +0 robe (29, 7, Lair:4) a +0 plate armour (32, -4, Lair:4) a potion of curing the Necropolis (16, 34, Necropolis) 2 large rocks (16, 37, Necropolis) a +2 heavy great mace (unseen) (18, 32, Necropolis) a parchment of Iskenderun's Mystic Blast (18, 39, Necropolis) a +0 dagger (21, 32, Necropolis) a +4 ring of protection (21, 39, Necropolis) a +0 robe (23, 34, Necropolis) a +0 falchion (23, 37, Necropolis) 23 gold pieces (52, 46, Necropolis) a stone (52, 51, Necropolis) a stone (56, 24, Necropolis) a parchment of Magic Dart (56, 46, Necropolis) the +4 rapier of Temperance {flame, +Blink Str-3 Int+2} +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (57, 23, Necropolis) a parchment of Ozocubu's Refrigeration (57, 25, Necropolis) a +0 ring mail (57, 46, Necropolis) a staff of alchemy (unseen) (58, 46, Necropolis) 11 gold pieces (59, 24, Necropolis) the +4 glaive of the Present {venom, Str+5 Int+4 Dex-3} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (59, 46, Necropolis) a scroll of butterflies (60, 46, Necropolis) a +0 club (61, 46, Necropolis) 24 gold pieces (65, 46, Necropolis) a stone (65, 51, Necropolis) a stone