ggare Level 1 of the Dungeon (3, -9, D:1) a quokka corpse (skeletalised by now) (10, -11, D:1) a +0 whip (10, -9, D:1) a jackal corpse (skeletalised by now) (10, -8, D:1) a jackal corpse (skeletalised by now) (15, -4, D:1) a +0 club (25, -24, D:1) a +0 dagger (27, -16, D:1) a hobgoblin skeleton (31, 8, D:1) a +0 club (34, -5, D:1) a bat skeleton (50, -9, D:1) a vision talisman (58, 6, D:1) a quokka corpse (skeletalised by now) (60, -6, D:1) a +0 club (60, 7, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (63, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (5, -5, D:2) a +0 robe (7, -9, D:2) a +0 mace (7, -3, D:2) a bat skeleton (8, -11, D:2) an adder skeleton (9, -3, D:2) a +0 club 3 stones a kobold skeleton (18, 8, D:2) a bat corpse (skeletalised by now) (21, -19, D:2) a +0 dagger (25, 16, D:2) a +2 sling of freezing a +0 club a +0 club a +0 leather armour a rat corpse (skeletalised by now) (31, -10, D:2) a ball python skeleton (38, 15, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 14, D:3) a +0 robe (3, -4, D:3) a +0 flail a +0 dagger an orc corpse (4, -4, D:3) a +0 short sword (5, -9, D:3) a scroll of identify (6, -4, D:3) a potion of mutation