Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9800138474297174355 91 ghksdudfb the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Sept 1, 2025. Slain by a gnoll ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (2186 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 2186, Time: 00:02:25 Health: 0/30 AC: 2 Str: 7 XL: 4 Next: 33% Magic: 1/9 EV: 11 Int: 20 God: Gold: 113 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of flight (worn) Scrolls c - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of resistance e - a potion of lignification i - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! Your Conjurations skill increases to level 5! You stop channelling your searing ray. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You sting the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You sting the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! You die... #.# #.....# #.... #.### #.##### #.... #...###.# #.... ###.....#######.... #####.......†..... #...jjj........### #)######...>...# #j# ####.##### #@# #....#..# #.#####.#.....# #.......#....## ############## You could see a gnoll (very poisoned). Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 4 hobgoblins 3 jackals 2 quokkas (D:1) 7 ball pythons 7 bats 3 frilled lizards (D:1) 6 goblins 4 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 330 | D:1 | Learned a level 2 spell: Searing Ray 1507 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1759 | D:2 | Noticed Jessica 1766 | D:2 | Killed Jessica 2029 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2178 | D:2 | Reached skill level 5 in Conjurations 2186 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_small_reverse_x D:2: layout_basic, serial_shops, shop, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 6 | 7 || 13 Tailslap | 2 | 2 || 4 Cast: Magic Dart | 64 | 5 || 69 Searing Ray | 2 | 2 || 4 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 7 | 5 || 12