Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5295973997553745022 30 ghksdudfb the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (785 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 785, Time: 00:02:01 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 3% Magic: 1/6 EV: 10 Int: 20 God: Gold: 38 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . b - staff of cold rCold + . . (no offhand) rNeg . . . d - +1 leather armour {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour d - a +1 leather armour of willpower (worn) Magical Staves b - a staff of cold (weapon) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions c - a potion of haste {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History A rat comes into view. A rat is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! Found a pair of gloves. g - a scroll labelled TYOXIA ANONA Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. An adder comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) The adder closely misses you. The searing ray hits the adder. The adder is almost dead. The adder closely misses you. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your tail grows a sharp stinger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# . #.# ##.## ..######.# ... .........#####.### .#.......##.##@..# ...............#.....# .#.#####<........###.# #........## #...#.#..# ####.##..# #.##..# #.##?.# #.##..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 178 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/5 771 | D:2 | Learned a level 2 spell: Searing Ray 785 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 785 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 785 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 36 Tailslap || 5 Cast: Magic Dart || 36 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 9 Ring mail || 18 Dodge: Dodged || 14