Dungeon Crawl Stone Soup version 0.35-a0 (webtiles) character file. Game seed: 5642372659305767825 260 ghksdudfb the Ducker (level 5, 0/42 HPs) Began as a Demonspawn Gladiator on Jan 27, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (2675 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 2675, Time: 00:03:04 Health: 0/42 AC: 6 Str: 14 XL: 5 Next: 95% Magic: 5/5 EV: 12 Int: 8 God: Gold: 223 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) h - +8 war axe of Qazlal, Grinning {elec, Will+} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) g - +2 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 1.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: powered by death 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 long sword f - the +3 mace "Leadgheze" {venom, rElec Int-5 SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. h - the +8 war axe of Qazlal, Grinning (weapon) {elec, Will+} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. i - a +0 broad axe Missiles d - 4 throwing nets (quivered) e - a javelin j - 2 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet g - a +2 helmet of light (worn) Scrolls f - a scroll of fear Potions d - a potion of mutation {unknown} a - 3 potions of ambrosia j - 2 potions of curing {unknown} k - a potion of haste {unknown} n - a potion of enlightenment {unknown} Skills: + Level 4.0 Fighting - Level 3.3 Long Blades + Level 2.0 Axes - Level 1.7 Throwing + Level 0.2 Armour - Level 4.1 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History You kill the goblin! You hear a splash. You barely miss the shadow imp. You slash the shadow imp! The shadow imp is severely wounded. The shadow imp hits you. The shadow imp splashes around in the water. x3 You hit the shadow imp. Lightning courses through the shadow imp!! You kill the shadow imp! Your Axes skill increases to level 2! You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. You encounter a bombardier beetle and an ogre. The ogre shouts! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You slash the bombardier beetle! The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle misses you. You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You slash the ogre! Lightning courses through the ogre! The ogre is almost dead. The liquid fire burns you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Okay, then. You hit the ogre. You kill the ogre! The liquid fire burns you! You die... ### #.##≈##.## #.## ##≈.# #..####~≈## #..##.##)≈# #.≈..#.#.≈## #≈≈≈###.#..# #.### ###..# #.#######.#####.# #..........@)B..# ################# You could see a bombardier beetle. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:4) A clockroach (D:3) Natasha (D:1) 4 adders A shadow imp (D:4) 2 ufetubi (D:4) A dart slug (D:1) A ribbon worm (D:3) An orc (D:3) 8 hobgoblins 2 jackals (D:1) 6 quokkas 4 ball pythons 10 bats 6 endoplasms 9 frilled lizards 6 goblins 7 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | Encountered a troll 373 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 373 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 501 | D:1 | Found a faded altar of an unknown god. 1241 | D:2 | Encountered Natasha 1255 | D:1 | Killed Natasha 1256 | D:1 | Reached XP level 3. HP: 17/28 MP: 3/3 1380 | D:2 | Identified the +3 mace "Leadgheze" {venom, rElec Int-5 | SInv} 1440 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1440 | D:2 | Reached XP level 4. HP: 19/35 MP: 4/4 1513 | D:2 | Found a snail-covered altar of Cheibriados. 1662 | D:2 | You fall into a shaft and drop 2 floors! 1686 | D:4 | Identified the +8 war axe of Qazlal, Grinning {elec, Will+} 1710 | D:4 | Reached skill level 1 in Axes 1710 | D:4 | Reached XP level 5. HP: 36/41 MP: 5/5 2669 | D:4 | Encountered an ogre 2675 | D:4 | Killed an ogre 2675 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_corners, shapermc_ecumenical_altar_acropolis D:2: layout_basic, basic_altar, uniq_natasha D:3: layout_rooms D:4: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.1 Long Blades | 3 | 3.3 Fighting | 3 4 | 4.0 Axes | 1 2 | 2.0 Throwing | | 1.7 Armour | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 144 | 61 || 205 Melee: Long sword | 124 | 4 || 128 Mace | 20 | 2 || 22 War axe | | 63 || 63 Drink: Might | 1 | || 1 Read: Identify | | 1 || 1 Fear | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 107 | 35 || 142 Dodge: Dodged | 136 | 41 || 177 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2745 | 2444 | 301 | 0 | 1865 | 4 | 686.2 | Dungeon | 2745 | 2444 | 301 | 0 | 1865 | 4 | 686.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1404 daAuts D:2: 733 daAuts D:3: 375 daAuts D:4: 232 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+