Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 11216049680962086483 77 ghksdudfb the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Jan 29, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:57 (2496 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 2496, Time: 00:02:58 Health: 30/30 AC: 4 Str: 10 XL: 4 Next: 13% Magic: 3/8 EV: 11 Int: 20 God: Gold: 166 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . (100%) f - +3 dagger of the Meager God {speed, Str+3 Dex+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - the +3 dagger of the Meager God (weapon) {speed, Str+3 Dex+4} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) d - an orb of attunement e - a +1 cloak (worn) Jewellery b - an amulet of regeneration (worn) Scrolls c - a scroll of fear {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - 2 potions of enlightenment {unknown} j - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - a potion of might {unknown} n - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Grave Claw Necr 6% 2d7 22% 2 Scorch Fire 6% 2d5 22% 2 Sublimation of Blood Necr 3% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Gloom Hex/Necr 6% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Anguish Hex/Necr 1% N/A 80% 4 Petrify Alch/Erth 1% N/A 80% 4 Chain Lightning Conj/Air 6% 3d8 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain power by taking damage. Message History You unwield your +0 dagger. You feel stronger. You feel agile. Your hands tingle! f - the +3 dagger of the Meager God (weapon) {speed, Str+3 Dex+4} Things that are here: a +0 dagger; a goblin corpse Found a club. Found a leather armour. You encounter a hobgoblin, 2 goblins and a clockroach. The goblin shouts! The hobgoblin shouts! You hear a shout! x2 You encounter a gnoll. It is wielding a +0 whip. You encounter a goblin. It is wielding a +0 dagger. You encounter Robin of the Strong Arm. They are wielding a +0 short sword. The goblin shouts! You encounter a goblin. It is wielding a +0 dagger. You hear a shout! x2; The gnoll shouts! You encounter a hobgoblin. You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 78% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is moderately wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The clockroach barely misses you. x2 The searing ray hits the clockroach. The clockroach is severely wounded. The clockroach bites you but does no damage. The searing ray hits the clockroach. You kill the clockroach! The searing ray hits the goblin. You kill the goblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.# ..# #.# ..## #.# ...## #.# ....# #.## ...)##########..## ##............#..# #..........##..#.# ............##.#@# .........<.....#.# .............###.# .............###.# .#............##)# ...##.........##.# .#.. ...:.....##.# ......).##.#### ..............# There were no monsters in sight! Vanquished Creatures A clockroach (D:3) 3 adders (D:3) An endoplasm (D:2) 5 hobgoblins 5 ball pythons 5 bats 2 frilled lizards (D:2) 4 goblins (D:3) 2 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1120 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1120 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 2069 | D:3 | Learned a level 2 spell: Searing Ray 2116 | D:3 | Found a faded altar of an unknown god. 2137 | D:3 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2137 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 2414 | D:3 | Identified the +3 dagger of the Meager God {speed, Str+3 | Dex+4} 2480 | D:3 | Encountered Robin 2496 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2496 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2496 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_basic, corexii_shack D:3: layout_rooms, shapermc_ecumenical_altar_gd, corexii_corridor_pit, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | || 64 Searing Ray | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2494 | 2423 | 71 | 95 | 2123 | 3 | 831.3 | Dungeon | 2494 | 2423 | 71 | 95 | 2123 | 3 | 831.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1254 daAuts D:1: 806 daAuts D:3: 434 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+