Dungeon Crawl Stone Soup version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 6520561151088771143 30 ghksdudfb the Ducker (level 3, 22/28 HPs) Began as a Demonspawn Gladiator on Feb 2, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (506 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 506, Time: 00:00:37 Health: 22/28 AC: 4 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 11 Int: 10 God: Gold: 88 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (22 -> 21) A: powered by pain 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions d - a potion of might {unknown} f - a potion of magic {unknown} Skills: + Level 2.6 Fighting - Level 1.7 Throwing + Level 3.1 Dodging + Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) Message History No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal skeleton. Done exploring. Done exploring. No target in view! Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter an adder. Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading up here. An adder is nearby! The adder hisses angrily. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. x2 You miss the adder. You punch the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # +#### .. .... .# #... ># #..[##.#####. #............ #####........... .......@....# ###.#...<..## ######.# .# .# .. .. # There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 7 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 96 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 170 | D:1 | Found a faded altar of an unknown god. 506 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 506 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 506 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, ebering_ecumenical_altar_sacrificial D:2: layout_loops_ring, palyth_stone_intersect, kennysheep_crisscross, kennysheep_cross_room, minmay_misc_feat_enclosed, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Unarmed Combat | 3 | 3.1 Fighting | | 2.6 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Unarmed || 71 Punch || 1 Stab: Distracted || 1 Armour: Leather armour || 44 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 502 | 470 | 32 | 0 | 341 | 2 | 251.0 | Dungeon | 502 | 470 | 32 | 0 | 341 | 2 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+