ghksdudfb Level 1 of the Dungeon (12, -32, D:1) a bat corpse (skeletalised by now) (12, -7, D:1) a +0 mace (15, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -18, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (21, -16, D:1) a +0 dagger (22, -16, D:1) a +0 chain mail (24, -33, D:1) a +0 dagger a rat skeleton a goblin skeleton (24, -20, D:1) a +0 mace (24, -8, D:1) a +0 spear (29, -59, D:1) a rat corpse (skeletalised by now) (31, -59, D:1) a rat corpse (skeletalised by now) (37, -20, D:1) a +0 club 5 stones a bat skeleton a kobold skeleton (40, -55, D:1) a +0 dagger (40, -43, D:1) a +0 leather armour (42, -30, D:1) a hobgoblin corpse (skeletalised by now) (44, -52, D:1) a +0 club (50, -25, D:1) a +0 whip (64, -36, D:1) a +0 dagger a ball python corpse (skeletalised by now) (65, -35, D:1) a +0 dagger (66, -47, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (7, 5, D:2) a +0 leather armour (15, -12, D:2) a bat skeleton (15, 20, D:2) an orb of glass (16, -22, D:2) a bat corpse (skeletalised by now) (16, -12, D:2) a rat skeleton (21, -3, D:2) a frilled lizard skeleton (24, 20, D:2) a bat corpse (skeletalised by now) (29, 18, D:2) a +0 dagger 3 stones a kobold skeleton (38, -5, D:2) a +0 scale mail (48, -9, D:2) a +0 leather armour (51, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (52, -1, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 37, D:3) a +0 flail an orc corpse (skeletalised by now) (7, 38, D:3) a +0 whip a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (18, 22, D:3) a rat skeleton (19, 22, D:3) a ball python skeleton (20, 9, D:3) an orc skeleton (22, 33, D:3) a +0 ring mail (23, 7, D:3) a +0 club an adder skeleton (23, 11, D:3) 6 poisoned darts (25, 12, D:3) a +0 dagger (25, 15, D:3) a +0 dagger (27, 2, D:3) a +0 dagger (28, 2, D:3) a ball python skeleton (31, -2, D:3) a +0 morningstar a +0 ring mail an orc skeleton (31, 38, D:3) the +9 sling of the Lachrymose God {heavy, rPois rCorr Str-5 Int+5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (41, 1, D:3) a +0 club (42, 29, D:3) a +0 robe (42, 39, D:3) a +0 falchion a +0 leather armour an orc skeleton (47, 20, D:3) a hobgoblin corpse (skeletalised by now) (47, 21, D:3) a +2 mace of protection (48, 18, D:3) a +0 club a stone (54, 3, D:3) a quokka corpse (skeletalised by now) (56, 47, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (3, -11, D:4) a +0 hammer (7, -45, D:4) a hound corpse (skeletalised by now) (11, -36, D:4) a +0 whip (12, -21, D:4) a +0 giant club a hound skeleton (13, -44, D:4) a parchment of Kinetic Grapnel (13, -30, D:4) a +1 dagger of speed (16, -15, D:4) a +0 plate armour (18, -30, D:4) a +0 dagger a goblin skeleton (18, -16, D:4) an iguana skeleton (29, -30, D:4) 2 flux baubles (34, -38, D:4) a +0 dagger (37, -32, D:4) a scarab talisman (43, -19, D:4) a +0 dagger (43, -17, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a talisman of death (2, 12, D:5) a +0 ring mail (6, 22, D:5) a +0 quarterstaff (7, 1, D:5) a +0 short sword a +0 leather armour (7, 2, D:5) a +0 trident (8, 0, D:5) a +0 short sword an orc skeleton (8, 1, D:5) a +0 dagger a +0 robe an orc skeleton (12, -31, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 10, D:5) a +0 hand axe (16, -21, D:5) a +0 whip a gnoll skeleton (22, -14, D:5) a +0 whip a +0 robe a +0 spear a gnoll skeleton (22, -13, D:5) a +0 club (23, -23, D:5) a +0 club an orc skeleton (24, -25, D:5) a +0 trident (32, 11, D:5) an iguana skeleton (34, -10, D:5) a scroll of noise (37, -23, D:5) a +0 robe (38, 26, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (38, 27, D:5) a +0 dagger an orc corpse (skeletalised by now) (38, 28, D:5) a +0 dagger a +0 robe a +0 whip (39, 26, D:5) a +0 whip an orc corpse (skeletalised by now) (40, 12, D:5) a +0 scale mail (45, 13, D:5) a staff of fire (54, 2, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Iveklozy's Antique Weapon Boutique a +2 morningstar of holy wrath (478 gold) a +1 war axe of electrocution (329 gold) a +0 war axe (73 gold) a +2 vampiric hand axe (441 gold) a +0 long sword (73 gold) a +5 vampiric spear (756 gold) [Shop] Naothrep's Antique Weapon Boutique a +0 rapier (148 gold) a +0 great sword (270 gold) a +0 dagger (54 gold) a +1 heavy sling (261 gold) a +1 war axe of venom (302 gold) a +0 broad axe (243 gold) a +0 trident (94 gold) a +0 trident (94 gold) [Shop] Nofy's Antique Weapon Shop a +0 mace (81 gold) a +0 quarterstaff (135 gold) a +0 quarterstaff (135 gold) a +0 arbalest (202 gold) a +4 quarterstaff of pain (931 gold) a +0 falchion (81 gold) a +0 sling (40 gold) the +6 glaive "Dragonslayer" {drain, Str+3 Int+2} (1768 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 flail of protection (167 gold) [Shop] Ozoirioto's Antique Weapon Shop a +0 mace (63 gold) a +5 arbalest of freezing (850 gold) the +3 flail of the Growing Hero {protect, Dex+5} (770 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +1 war axe of sundering (220 gold) a +0 whip (52 gold) a +0 hand axe (63 gold) a +0 flail of holy wrath (174 gold) a +0 club (10 gold) a +0 dagger (42 gold) a +0 club (10 gold) [Shop] Bono's Jewellery Emporium the ring "Wohywnypre" {rElec rF+ Str+6 Dex-2} (844 gold) [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). a ring of poison resistance (320 gold) a ring of protection from fire (unknown) (400 gold) the lupine talisman "Sikaz" {rElec Str+6 Dex-4 SInv} (1008 gold) [lupine talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. an amulet of guardian spirit (480 gold) the amulet of Odieblop {Regen+ rCorr} (681 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. an amulet of wildshape (unknown) (480 gold) a ring of see invisible (unknown) (240 gold) an amulet of wildshape (unknown) (480 gold) a serpent talisman (240 gold) (2, -14, D:6) a rat skeleton (8, -10, D:6) an iguana skeleton (9, -9, D:6) a +0 ring mail a +0 trident (12, -9, D:6) a +0 club a +0 leather armour a +0 mace an orc skeleton an orc skeleton (12, -7, D:6) 2 poisoned darts (12, 20, D:6) a quill talisman (13, 7, D:6) an adder corpse (skeletalised by now) (16, 11, D:6) a +0 dagger a +0 robe a +4 halberd a +0 robe (18, 13, D:6) a +0 war axe a +0 robe (22, -2, D:6) 2 poisoned darts (31, -6, D:6) a +0 dagger (34, -20, D:6) a +0 leather armour (40, -4, D:6) a +0 club (40, -2, D:6) a +0 spear (40, -1, D:6) a +0 spear a gnoll skeleton (45, -13, D:6) a bullfrog skeleton Level 7 of the Dungeon (1, 22, D:7) a +0 falchion a +0 ring mail (9, 9, D:7) a bullfrog skeleton (13, 1, D:7) a parchment of Sublimation of Blood (24, 7, D:7) 6 boomerangs (34, 26, D:7) a +0 club a +0 scale mail (35, 26, D:7) a +0 dagger a +0 robe a +0 mace an orc skeleton (39, 31, D:7) a bullfrog skeleton (39, 33, D:7) a +2 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (45, 1, D:7) a +0 robe (45, 36, D:7) a +0 trident (47, 3, D:7) a +4 battleaxe a +0 robe (49, 7, D:7) a +3 mace of freezing a +0 robe (49, 8, D:7) a +0 dire flail a +0 robe a +0 spear a +0 robe Level 8 of the Dungeon (1, -9, D:8) a bullfrog corpse (2, -9, D:8) a +0 leather armour (10, -4, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (11, -4, D:8) a +1 trident of entangling