Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 12078698109732485455 887 ghksdudfb the Trooper (level 7, -3/56 HPs) Began as a Demonspawn Gladiator on Mar 31, 2026. Slain by a centaur ... wielding a +0 mace (9 damage) ... on level 5 of the Dungeon. The game lasted 00:03:35 (3261 turns). ghksdudfb the Trooper (Demonspawn Gladiator) Turns: 3261, Time: 00:03:36 Health: -3/56 AC: 5 Str: 13 XL: 7 Next: 77% Magic: 6/6 EV: 16 Int: 8 God: Gold: 62 SH: 0 Dex: 32 Spells: 6/6 levels left rFire + . . (50%) a - +1 long sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) g - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . i - +1 pair of boots Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.29/turn h - ring "Ruemaeck" {rElec rPois rF+ rC- Dex+6} MPRegen 0.10/turn %: repel missiles @: no status effects A: antennae 1, ignite blood 2, spiny 2, agile 1, low MP 1, feed off suffering 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. You spent 143 gold pieces at shops. Inventory: Hand Weapons a - a +1 long sword (weapon) j - a +0 flail of concussion Missiles d - 3 throwing nets (quivered) e - 6 javelins Armour b - a +0 leather armour (worn) g - a scarf of repulsion (worn) i - a +1 pair of boots (worn) Jewellery f - a +6 ring of dexterity (worn) h - the ring "Ruemaeck" (worn) {rElec rPois rF+ rC- Dex+6} (You found it on level 3 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Wands a - a wand of flame (21) Scrolls c - a scroll of silence {unknown} d - 2 scrolls of teleportation {unknown} i - a scroll of identify e - a scroll of fog {unknown} Potions f - a potion of lignification {unknown} g - a potion of magic j - a potion of haste {unknown} k - 5 potions of curing {unknown} m - a potion of might l - 3 potions of heal wounds {unknown} Skills: + Level 5.4 Fighting + Level 5.3 Long Blades - Level 1.7 Throwing + Level 5.3 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 63% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your demonic aura often causes spilled blood to erupt in flames. You are mostly covered in sharp spines. You are agile. (Dex +4, Str/Int -1) Your magical capacity is low. (-10% MP) You can sometimes gain power from killing poisoned or drained foes. Message History The jackal is moderately wounded. The jackal misses you. You encounter an adder. The jackal is struck by your spines. You kill the jackal! You encounter a centaur. It is wielding a +0 mace and carrying a +2 shortbow of freezing. The centaur shouts! The centaur unwields a +0 mace. The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! The arrow freezes you terribly! You hit the adder. The adder is heavily wounded. The centaur shoots an arrow. The arrow hits you! The arrow freezes you terribly. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow completely misses you. The adder attacks as it pursues you! The adder is struck by your spines. You kill the adder! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you terribly. * * * LOW HITPOINT WARNING * * * The centaur unwields a +2 shortbow of freezing. The centaur wields a +0 mace. The centaur is struck by your spines. The centaur hits you with a +0 mace! You die... .... ....... ... ....... ..# ....... ..# ....... #.# ....... #.# ###....... # #.#####......... #.#####.##.☼..°....... #.........c@....#.#### ###....##..##..#..# #..##..#...#....## #.#..........).## # #.#............ #.##........##.# #.#...#.##..# ... #....#..# #.. #. #######...#.### You could see a centaur. Vanquished Creatures Grinder (D:5) Edmund (D:4) An ogre (D:3) A phantom (D:4) A bullfrog (D:5) A howler monkey (D:4) A hound (D:5) Crazy Yiuf (D:4) A clockroach (D:5) 3 iguanas An orc wizard (D:4) 3 gnolls (D:4) 3 adders An ufetubus (D:5) 4 ribbon worms 5 dart slugs 4 orcs 4 endoplasms 4 hobgoblins 4 jackals 2 quokkas 6 ball pythons 8 bats 4 frilled lizards 7 goblins 7 kobolds 6 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 92 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 92 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 295 | D:1 | Found Moamuosi's Assorted Antiques. 773 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 773 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1265 | D:3 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 1265 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1342 | D:3 | Identified the ring "Ruemaeck" {rElec rPois rF+ rC- Dex+6} 1380 | D:3 | Found a blossoming altar of Fedhas. 1495 | D:3 | Encountered an ogre 1497 | D:3 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 1497 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1497 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1501 | D:3 | Killed an ogre 1502 | D:3 | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 1502 | D:3 | Reached XP level 5. HP: 28/41 MP: 4/4 1968 | D:4 | Reached XP level 6. HP: 46/48 MP: 5/5 2114 | D:1 | Bought a runed long sword for 143 gold pieces 2359 | D:4 | Encountered Crazy Yiuf 2684 | D:4 | Encountered Edmund 2701 | D:4 | Killed Edmund 2966 | D:4 | Killed Crazy Yiuf 3108 | D:5 | Entered Level 5 of the Dungeon 3110 | D:5 | Encountered Grinder 3127 | D:5 | Killed Grinder 3128 | D:5 | Reached skill level 5 in Fighting 3128 | D:5 | Reached skill level 5 in Long Blades 3128 | D:5 | Reached skill level 5 in Dodging 3128 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3128 | D:5 | Reached XP level 7. HP: 46/56 MP: 6/6 3261 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, shop, minmay_stone_trees_small D:2: minmay_evil_eye, layout_basic D:3: layout_basic, fedhas_ov_isle_minmay, nicolae_twisty_statue_hallways D:4: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_edmund D:5: layout_rooms, st_stairs_4, palyth_stone_intersect, uniq_blorkula_the_orcula, uniq_grinder, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 5 | 5.3 Dodging | 3 4 5 | 5.3 Fighting | 3 4 5 | 5.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 93 | 59 | 8 || 160 Melee: Long sword | 93 | 59 | 8 || 160 Evoke: Wand of roots | | 1 | || 1 Drink: Attraction | | 1 | || 1 Mutation | | 1 | || 1 Read: Identify | 1 | 1 | || 2 Vulnerability | 1 | | || 1 Noise | 1 | | || 1 Enchant weapon | 1 | | || 1 Stab: Sleeping | 7 | 7 | || 14 Distracted | 1 | | || 1 Armour: Leather armour | 54 | 19 | 10 || 83 Dodge: Dodged | 69 | 21 | 7 || 97 Repelled | 5 | 6 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3267 | 2977 | 290 | 55 | 2368 | 5 | 653.4 | Dungeon | 3267 | 2977 | 290 | 55 | 2368 | 5 | 653.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1207 daAuts D:1: 769 daAuts D:3: 571 daAuts D:2: 563 daAuts D:5: 156 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+