Dungeon Crawl Stone Soup version 0.35-a0-825-g2ba693354f (webtiles) character file. Game seed: 13558592690584020068 29 ghksdudfb the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 3, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:27 (1231 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 1231, Time: 00:01:27 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 7/7 EV: 11 Int: 20 God: Gold: 109 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a +0 pair of boots (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} Potions k - a potion of attraction {unknown} f - a potion of lignification {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Fugue of the Fallen Necr 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Martyr's Knell Necr/Summ 2% N/A 82% 4 Chain Lightning Conj/Air 5% 3d7 100% 9 Death's Door Necr 1% N/A 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 95% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! You stop channelling your searing ray. HP restored. k - a green potion Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###...##...# #...###....#### ####.##..........## .....#............## #.....>............# ............)......# .#........†........# .#.................# #...............@..# ..................## .................## ...<.....######### .........# .........# .........# ########## ..# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 3 endoplasms 3 hobgoblins 3 quokkas 2 ball pythons (D:1) 2 bats 3 frilled lizards 2 goblins (D:1) 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 205 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Found a faded altar of an unknown god. 1198 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1198 | D:2 | Reached XP level 3. HP: 21/24 MP: 4/7 1231 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, nicolae_kite_square_tiling_tiny D:2: layout_rooms, shapermc_ecumenical_altar_starsandcircs Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Cast: Magic Dart || 49 Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1229 | 1224 | 5 | 10 | 1041 | 2 | 614.5 | Dungeon | 1229 | 1224 | 5 | 10 | 1041 | 2 | 614.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 415 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+