Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 10872460568813085238 2 gigafire99 the Trooper (level 1, -2/18 HPs) Began as a Demigod Fighter on June 29, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). gigafire99 the Trooper (Demigod Fighter) Turns: 42, Time: 00:00:10 Health: -2/18 AC: 6 Str: 17 XL: 1 Next: 26% Magic: 3/3 EV: 8 Int: 10 God: Gold: 14 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - 2 potions of might e - a potion of berserk rage {unknown} Skills: + Level 2.8 Fighting + Level 1.9 Axes - Level 2.6 Armour - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold shouts! You hit the hobgoblin but do no damage. You hear a shout! A quokka comes into view. The hobgoblin hits you. The quokka twitches its whiskers. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. You hit the rat but do no damage. You hit the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You block the rat's attack. You barely miss the hobgoblin. The hobgoblin is almost dead. You barely miss the rat. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You block the hobgoblin's attack. You block the rat's attack. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #. ..# # #..## . ##. #...# .. #..##.#.## ... #...#..###.... #.........########## #..g.†)..##.♣....♣.. #..@##.###.......... #.rg##.###♣..♣...... #.rK#...##.......... #g###.#.##.......... #. #.###♣.......... .. ##∩#............ .. #......ß.....♣. ..# ##.............. #............... You could see a quokka, 3 hobgoblins, a kobold and a rat. Vanquished Creatures 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 42 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, minmay_tetromino_t2 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 24 Dodge: Dodged || 2 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 25 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 25 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts