giihan7165 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -14, D:1) a +0 short sword (7, 4, D:1) a +0 ring mail (7, 7, D:1) a +0 glaive (9, -8, D:1) a frilled lizard skeleton (11, -15, D:1) a +0 club (11, 15, D:1) a ball python corpse (skeletalised by now) (15, 13, D:1) 2 javelins (16, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -15, D:1) a +0 robe (21, 14, D:1) a quill talisman (22, 13, D:1) 6 poisoned darts (23, 24, D:1) a rat corpse (skeletalised by now) (31, 22, D:1) a +0 club a goblin skeleton a quokka skeleton (32, -1, D:1) a +0 robe (34, 34, D:1) a +0 robe (37, 26, D:1) a +0 whip of holy wrath (39, 34, D:1) a +0 robe (41, -10, D:1) a +0 whip (42, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin skeleton a frilled lizard skeleton (3, 8, D:2) a +0 spear (6, 22, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (16, 17, D:2) 4 poisoned darts (18, -1, D:2) 3 darts of disjunction (19, -8, D:2) the +0 hand axe "Guenodi" {sunder, *Noise rElec rN+ Dex+3} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (28, 6, D:2) a +0 mace (45, -19, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (47, -6, D:2) a +0 dagger Level 3 of the Dungeon (1, 3, D:3) a +0 club a ball python corpse (1, 32, D:3) a +0 mace (3, 33, D:3) an adder corpse (18, 30, D:3) a ribbon worm corpse (19, 26, D:3) a +0 short sword 3 stones a bombardier beetle corpse a kobold corpse (19, 27, D:3) a scorpion corpse (19, 30, D:3) a +0 short sword a kobold corpse (21, 31, D:3) a +0 dagger