gilmu Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 3, D:1) 3 stones (14, 29, D:1) a +0 club a goblin skeleton (24, 33, D:1) a +0 short sword (27, 6, D:1) a +0 animal skin (29, 7, D:1) a +0 dagger a goblin skeleton (32, 5, D:1) a +0 robe (34, 2, D:1) a +0 robe (35, -6, D:1) a bat skeleton (40, 9, D:1) 5 stones (40, 29, D:1) a bat skeleton (41, 3, D:1) a +0 club (45, 12, D:1) a bat skeleton (47, -6, D:1) a bat corpse (skeletalised by now) (54, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 17, D:2) a hobgoblin skeleton (2, 0, D:2) a +0 robe a +0 dagger (2, 21, D:2) the felid corpse of Natasha (5, -2, D:2) a hobgoblin skeleton an adder skeleton (7, -1, D:2) a +0 short sword (8, -1, D:2) a +0 club (9, 4, D:2) a book of Air (12, 6, D:2) a +0 robe (18, -5, D:2) a +0 rapier (20, 18, D:2) a staff of conjuration a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 34, D:2) a staff of alchemy (unseen) (28, -1, D:2) a +0 ring mail (37, -4, D:2) a +0 leather armour