Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8941638349710664003 53 gingerkim the Tinkerer (level 3, -1/26 HPs) Began as a Gnoll Forgewright on June 29, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1730 turns). gingerkim the Tinkerer (Gnoll Forgewright) Turns: 1730, Time: 00:02:39 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 87% Magic: 3/9 EV: 12 Int: 14 God: Gold: 75 SH: 0 Dex: 10 Spells: 6/12 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) h - a +0 cloak i - the +1 leather armour "Ziesteid" {rN+++ rCorr Slay-2} (You found it on level 2 of the Dungeon) rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Scrolls d - a scroll of butterflies {unknown} e - a scroll of teleportation {unknown} f - a scroll of revelation g - a scroll of identify Potions c - a potion of magic Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 7.1 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 b - Construct Spike Laun Frge 46% 2d4 1% 2 c - Launch Clockwork Bee Frge 23% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 21% 2 Static Discharge Conj/Air 10% 3-4/arc 21% 2 Forge Blazeheart Golem Fire/Frge 14% N/A 34% 4 Forge Lightning Spire Air/Frge 14% 3d4 34% 4 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Starburst Conj/Fire 2% 6d3 100% 6 Fire Storm Conj/Fire 2% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your clockwork bee stings something. Something hits your clockwork bee! Your clockwork bee closely misses something. Your clockwork bee barely misses something. Something misses your clockwork bee. Your clockwork bee stings something! Your clockwork bee stings something. Your clockwork bee winds down and falls to the ground. Something hits your dormant clockwork bee but does no damage. Something hits your dormant clockwork bee. Something hits your dormant clockwork bee but does no damage. Found a scroll of identify. Something hits your dormant clockwork bee but does no damage. Something barely misses you. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Something hits your dormant clockwork bee but does no damage. Your dormant clockwork bee falls apart. You hear some strange, mumbled words. Something tries to affect you, but you resist. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you! A magic dart appears from out of thin air! The magic dart hits you. You shape a spike launcher from a nearby wall. Something barely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * The rocky spike skewers something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * You shape a spike launcher from a nearby wall. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You die... ############### ###...@.{.......# #...#####....#.... #.### ##...# # #.# #...#.. #.# #...#... #.# #..#.#..# #.# ∆∆#.?#.#..# ######.## #..#.#..# #.......## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 7 ball pythons 3 bats 2 endoplasms (D:2) 2 frilled lizards 5 giant cockroaches 2 goblins (D:1) 5 kobolds 3 rats (D:1) 40 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 130 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/7 133 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1077 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/9 1081 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1082 | D:1 | Reached skill level 5 in Spellcasting 1088 | D:1 | Got the Atlas of Power 1395 | D:2 | Found a faded altar of an unknown god. 1414 | D:2 | Reached skill level 1 in Invocations 1589 | D:2 | Reached skill level 1 in Fighting 1589 | D:2 | Reached skill level 1 in Short Blades 1589 | D:2 | Reached skill level 1 in Long Blades 1589 | D:2 | Reached skill level 1 in Axes 1589 | D:2 | Reached skill level 1 in Maces & Flails 1589 | D:2 | Reached skill level 1 in Polearms 1589 | D:2 | Reached skill level 1 in Staves 1589 | D:2 | Reached skill level 1 in Ranged Weapons 1589 | D:2 | Reached skill level 1 in Throwing 1589 | D:2 | Reached skill level 1 in Armour 1589 | D:2 | Reached skill level 1 in Shields 1589 | D:2 | Reached skill level 1 in Unarmed Combat 1589 | D:2 | Reached skill level 1 in Evocations 1605 | D:2 | Identified the +1 leather armour "Ziesteid" {rN+++ rCorr | Slay-2} 1697 | D:2 | Noticed Sigmund 1728 | D:2 | HP: 1/26 [something (6)] 1730 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_corners, grunt_decor_clamped D:2: layout_basic, nicolae_ecumenical_snake_handling, dk_noncrumbling_4, minmay_puff, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 7.1 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Mace || 57 Bite || 1 Cast: Kinetic Grapnel || 10 Construct Spike L || 15 Launch Clockwork || 2 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 5 Armour: Robe || 70 Dodge: Dodged || 68