gingerkim Level 1 of the Dungeon (25, -32, D:1) 9 stones (26, -31, D:1) a +0 club (28, -31, D:1) a +0 whip (28, -27, D:1) a +0 dagger (33, -29, D:1) a +0 ring mail (36, -18, D:1) a quokka corpse (skeletalised by now) (37, -19, D:1) a jackal corpse (skeletalised by now) (37, -17, D:1) a jackal corpse (skeletalised by now) (41, -14, D:1) 8 stones (42, -15, D:1) a wellspring talisman (46, -42, D:1) a frilled lizard skeleton (49, -27, D:1) a +0 dagger (50, -26, D:1) a +0 club a goblin skeleton (54, -26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 15, D:2) 2 stones (14, 3, D:2) a hobgoblin skeleton (14, 4, D:2) a +0 dagger a +0 club a goblin skeleton a kobold skeleton (14, 29, D:2) a +0 robe (27, -12, D:2) the +2 robe of Protective Custody {rC+ Int-3 Dex+5} rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (28, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -17, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (34, -2, D:2) 5 stones (34, 5, D:2) a hobgoblin corpse (skeletalised by now) (38, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 16, D:3) a ball python corpse (14, -20, D:3) a +0 short sword (15, 21, D:3) 4 stones (16, 27, D:3) a +0 short sword a kobold corpse (19, 25, D:3) a +0 short sword a +0 scale mail an orc corpse (22, -1, D:3) a +6 falchion of freezing (23, -20, D:3) a +0 quarterstaff