Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14657010910590153481 477 gingerkim the Conjurer (level 7, -18/41 HPs) Began as an Octopode Conjurer on July 4, 2025. Was an Initiate of Sif Muna. Demolished by Duvessa ... wielding a +0 short sword (19 damage) ... on level 4 of the Dungeon. The game lasted 00:05:51 (3288 turns). gingerkim the Conjurer (Octopode Conjurer) Turns: 3288, Time: 00:05:52 Health: -18/41 AC: 1 Str: 7 XL: 7 Next: 11% Magic: 1/12 EV: 13 Int: 22 God: Sif Muna [......] Gold: 225 SH: 0 Dex: 16 Spells: 2/13 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . d - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: about to teleport, studying Hexes A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Missiles i - a throwing net Armour e - the +1 cloak "Onixkemyrgh" {rF+ Str+2} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Str+2: It affects your strength (+2). Jewellery d - a +6 ring of dexterity (worn) Wands m - a wand of warping (14) Scrolls a - 3 scrolls of fog c - 5 scrolls of identify f - a scroll of poison g - a scroll of amnesia h - a scroll of vulnerability k - a scroll of enchant armour Potions j - a potion of attraction l - a potion of cancellation {unknown} n - a potion of curing {unknown} o - a potion of heal wounds Skills: + Level 4.0 Dodging - Level 5.2 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations + Level 1.8 Hexes + Level 1.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Hailstorm Conj/Ice 15% 3d6 12% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Passwall Erth 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 97% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Trog Shops: D:2 (*! D:4 [ Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword, wearing a +1 ring mail of fire resistance and carrying a wand of flame (berserk, 100% to hit) The magic dart hits Duvessa. Duvessa is lightly wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword, wearing a +1 ring mail of fire resistance and carrying a wand of flame (lightly wounded, berserk, 85% to hit) You focus your ray upon Duvessa. The searing ray misses Duvessa. (Press . to maintain the ray.) The searing ray hits Duvessa. Duvessa is lightly wounded. The searing ray hits Duvessa. Duvessa is moderately wounded. Duvessa closely misses you. The searing ray hits Duvessa! Duvessa is moderately wounded. You finish channelling your searing ray. Duvessa hits you with a +0 short sword! Duvessa barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword, wearing a +1 ring mail of fire resistance and carrying a wand of flame (moderately wounded, berserk, 85% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa but does no damage. Duvessa is moderately wounded. (Press . to maintain the ray.) Duvessa hits you with a +0 short sword. Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword, wearing a +1 ring mail of fire resistance and carrying a wand of flame (moderately wounded, berserk, chance to blink: 50%) Okay, then. You stop channelling your searing ray. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Duvessa closely misses you. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword!! You die... #### ###...... ##........ #########..#...... #................. #.......>......... #...........†..... #......@e.....)... #..........†...... #............##### #............# #........>†..# #............# #............# # #............+.# ...........#.#### You could see Duvessa (berserk). Vanquished Creatures Sigmund (D:2) A scorpion (D:4) Dowan (D:4) A jelly (D:4) An orc priest (D:3) An iguana (D:3) 4 gnolls (D:3) 3 adders 2 orcs (D:3) A ribbon worm (D:3) 10 endoplasms A giant cockroach (D:3) 7 hobgoblins 6 jackals 2 quokkas (D:1) 6 ball pythons 5 bats 3 frilled lizards 7 goblins 2 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 11/17 MP: 1/5 241 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:2 | Found Tuzxius's Distillery. 874 | D:2 | Noticed Sigmund 898 | D:2 | Killed Sigmund 899 | D:2 | Reached XP level 3. HP: 11/21 MP: 3/7 899 | D:2 | Reached XP level 4. HP: 14/27 MP: 3/8 899 | D:2 | Reached XP level 5. HP: 16/31 MP: 3/9 974 | D:2 | Found Ydyuxkug's Weapon Shoppe. 977 | D:2 | Found Cuqess's Assorted Antiques. 1794 | D:3 | Reached XP level 6. HP: 30/36 MP: 5/10 1894 | D:3 | Identified the +1 cloak "Onixkemyrgh" {rF+ Str+2} 2144 | D:3 | Reached skill level 5 in Conjurations 2152 | D:3 | Reached skill level 5 in Stealth 2329 | D:3 | Learned a level 4 spell: Fulminant Prism 2334 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2733 | D:3 | Found a bloodstained altar of Trog. 2737 | D:3 | Found a shimmering blue altar of Sif Muna. 2759 | D:3 | Became a worshipper of Sif Muna the Loreminder 2893 | D:4 | Found Mocou's Antique Armour Shop. 2897 | D:4 | Noticed Dowan 2898 | D:4 | Noticed Duvessa 2905 | D:4 | Killed Dowan 2906 | D:4 | Reached skill level 1 in Hexes 2999 | D:4 | Reached skill level 1 in Translocations 2999 | D:4 | Reached XP level 7. HP: 24/41 MP: 1/12 3287 | D:4 | HP: 1/41 [Duvessa/+0 short sword (17)] 3288 | D:4 | Demolished by Duvessa Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_industrial_runoff, nicolae_shop_swords_in_saltire, shop, uniq_sigmund D:3: layout_loops_ring, hellmonk_overflow_destroyed_library, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, item_on_display_a_b, minmay_misc_feat_doors D:4: layout_basic, serial_shops, nicolae_shop_well_armoured, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.2 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Hexes | 1 | 1.8 Translocations | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | 4 | 2 || 27 Tentacles | 5 | 1 | 1 || 7 Constrict | 4 | 2 | 1 || 7 Cast: Magic Dart | 31 | 79 | 18 || 128 Searing Ray | 2 | 8 | 3 || 13 Use: Scroll | 3 | 7 | 1 || 11 Potion | 3 | | || 3 Stab: Sleeping | 2 | | || 2 Armour: Skin | 9 | 9 | 9 || 27 Dodge: Dodged | 12 | 17 | 7 || 36