gingerkim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (6, -9, D:1) an inkwell talisman (13, 3, D:1) a +0 club (17, 14, D:1) a +0 short sword (21, -12, D:1) 3 stones (24, -6, D:1) a +0 mace (25, -9, D:1) a +0 club a stone (28, -6, D:1) a hobgoblin corpse (skeletalised by now) (29, -15, D:1) a jackal skeleton (29, -8, D:1) a jackal corpse (skeletalised by now) (30, -13, D:1) a quokka skeleton (30, -8, D:1) a jackal corpse (skeletalised by now) (31, -5, D:1) a hobgoblin skeleton (35, 0, D:1) a +0 robe (36, 1, D:1) a +0 ring mail (45, 14, D:1) a ball python skeleton (49, 6, D:1) a rat corpse (skeletalised by now) (53, -8, D:1) a quokka skeleton a quokka skeleton (53, -2, D:1) a hobgoblin corpse (skeletalised by now) (55, -15, D:1) a +0 dagger (57, -19, D:1) a +0 dagger (63, -9, D:1) a +0 chain mail (69, -1, D:1) a +0 club Level 2 of the Dungeon (6, -18, D:2) a +0 dagger a goblin corpse