Dungeon Crawl Stone Soup version 0.33-a0-305-g75134b2f13 (webtiles) character file. Game seed: 11641569867296803214 24 gkt the Shooter (level 3, 27/27 HPs) Began as a Human Hunter on Nov 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (387 turns). gkt the Shooter (Human Hunter) Turns: 387, Time: 00:00:48 Health: 27/27 AC: 3 Str: 13 XL: 3 Next: 2% Magic: 3/3 EV: 11 Int: 9 God: Gold: 67 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold Scrolls c - a scroll of butterflies Skills: - Level 2.0 Fighting + Level 4.9 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History e - a scroll labelled VYENNU FUATA No target in view! Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. A rat is nearby! You shoot an arrow. The arrow closely misses the rat. No target in view! A rat is nearby! A rat is nearby! You shoot an arrow. The arrow barely misses the rat. You shoot an arrow. The arrow hits the rat! You kill the rat! No target in view! You now have 55 gold pieces (gained 11). You now have 67 gold pieces (gained 12). You open the door. An endoplasm comes into view. There is an open door here. An endoplasm is nearby! An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm quivers. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You drop a scroll labelled VYENNU FUATA. There is an open door here. You see here a scroll labelled VYENNU FUATA. A ball python comes into view. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# #.#..# .)......# #.##.# ..)......#########.##.# #....).............##.##### #...####.# ###............# ~~≈≈≈ ##.######.###.# ...### #...## #.# #.# ###.#.#.## #.# .......@.# #.# ###.#.#.## ### ##....# ##.#.# #.#.# #.#.. #.# †.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 365 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 387 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, minmay_cut_off Action || total ---------------------------++------- Fire: Shortbow || 69 Armour: Leather armour || 25 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 401 | 401 | 0 | 0 | 288 | 1 | 401.0 | Dungeon | 401 | 401 | 0 | 0 | 288 | 1 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 401 daAuts