gkt Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, 9, D:1) a ball python skeleton (12, 7, D:1) 5 stones (22, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 19, D:1) a staff of alchemy (32, 39, D:1) a +0 dagger (41, 2, D:1) a rat corpse (skeletalised by now) (41, 22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -3, D:2) a +0 robe (3, 7, D:2) a +1 antimagic hand axe (4, 20, D:2) a +0 robe (14, 3, D:2) a ball python skeleton (24, 11, D:2) 7 stones (35, -9, D:2) 5 boomerangs (37, 2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Cittitu's Weapon Shoppe a +0 rapier (40 gold) a +2 falchion of electrocution (195 gold) a +1 whip of distortion (132 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +1 long sword of electrocution (157 gold) a +0 shortbow (30 gold) a +1 hand axe of freezing (124 gold) (0, 0, D:3) a +0 barding (2, 7, D:3) a frilled lizard corpse (skeletalised by now) (5, 6, D:3) a hobgoblin corpse (skeletalised by now) (5, 7, D:3) 9 stones (9, 9, D:3) a quokka corpse (skeletalised by now) (13, 2, D:3) 4 stones (20, 20, D:3) a beast talisman (23, 12, D:3) a rat corpse (skeletalised by now) (25, 36, D:3) a ball python skeleton (31, 28, D:3) 6 gold pieces (31, 29, D:3) 14 gold pieces (31, 30, D:3) a potion of haste (32, 7, D:3) a +0 dagger a +0 sling 3 stones (32, 8, D:3) a scarf of harm (39, 19, D:3) the +6 sling of Qazlal's Indignation {freeze, ^Fragile rElec rPois Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (42, 5, D:3) 5 stones (43, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (5, -9, D:4) a +0 dagger a +0 sling (14, 6, D:4) a staff of fire (20, 6, D:4) a scorpion corpse (30, -8, D:4) a potion of heal wounds the Ecumenical Temple