Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8973462799558873046 14 gkt the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 15, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (888 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 888, Time: 00:00:29 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 31% Magic: 5/8 EV: 11 Int: 22 God: Gold: 55 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of might {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +2 dagger of draining. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Search for what [? for help]? . You see here a quokka skeleton. You see here a +2 dagger of draining. b - a +2 dagger of draining You aren't carrying any jewellery or talismans. Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. Terence is nearby! Terence is nearby! Terence is nearby! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! Ouch! That really hurt! The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ... .. .# # # ##.#[# #.#....#### #..@....... ###@####### #.. #### You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 172 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Noticed Terence 888 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 887 | 780 | 107 | 0 | 720 | 2 | 443.5 | Dungeon | 887 | 780 | 107 | 0 | 720 | 2 | 443.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 1 daAuts