Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 2804294350885770113 3 gkt the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Oct 18, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (286 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 286, Time: 00:00:09 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 0/6 EV: 11 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Cause Fear Hex 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. A quokka comes into view. There are monsters nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. There are monsters nearby! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The quokka bites you. You die... #.... ..... ...#...... ...#.....! ..#.... ......... ..#... .......... #...# .......... ##r).####. .........######.@....... .†.......##...#......... .>.......##...#......... .........##...#......... #.##.................... ....##...##...#......... .......#.##...#......... .......#.......###...... .......#.......# ...... You could see a quokka. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A ball python (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 286 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, kennysheep_minor_cross Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 286 | 0 | 0 | 262 | 1 | 286.0 | Dungeon | 286 | 286 | 0 | 0 | 262 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 286 daAuts