Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 6002378782967534997 112 gkt the Magician (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Oct 30, 2025. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2252 turns). gkt the Magician (Deep Elf Conjurer) Turns: 2252, Time: 00:02:08 Health: -7/24 AC: 4 Str: 4 XL: 4 Next: 64% Magic: 0/13 EV: 11 Int: 25 God: Gold: 219 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: untranslocatable, immotile A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 219 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 helmet (worn) Scrolls c - 2 scrolls of fear {unknown} e - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} k - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} Potions g - 3 potions of magic d - 3 potions of enlightenment {unknown} f - 2 potions of ambrosia {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 w - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Fugue of the Fallen Necr 7% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence looks irritated. Terence hits you from afar with a +0 trident! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence closely misses you. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence. Terence is severely wounded. Terence closely misses you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence screams, "I hate trespassers!" Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence is nearby! Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space bends crazily around you. You are magically locked in place. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#######.# #.#.....#.# #.#.....#.###.## ##.#.._..#......# #..#.....#.###..# #..#.....#.# # ##..###'###.# #.........@.# #.####..@#### ..........######..# #########...<......# ........#######.# #######.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures Jessica (D:2) Robin (D:2) 2 adders (D:2) A dart slug (D:2) 2 orcs (D:3) 11 endoplasms 5 hobgoblins 3 jackals 3 quokkas 3 ball pythons 5 bats 5 frilled lizards 10 goblins 6 kobolds 2 rats (D:2) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 236 | D:1 | Learned a level 2 spell: Searing Ray 1021 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1223 | D:2 | Noticed Jessica 1225 | D:2 | Killed Jessica 1226 | D:2 | Reached skill level 5 in Spellcasting 1226 | D:2 | Reached skill level 5 in Conjurations 1295 | D:2 | Found a faded altar of an unknown god. 1476 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/13 1481 | D:2 | Learned a level 4 spell: Fulminant Prism 1486 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1526 | D:2 | Noticed Robin 1530 | D:2 | Killed Robin 2107 | D:3 | Noticed Terence 2108 | D:3 | Noticed Grinder 2171 | D:3 | Found a burning altar of Makhleb. 2252 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners D:2: layout_loops_corners, shapermc_ecumenical_altar_totnotflames, uniq_robin, uniq_jessica D:3: layout_loops_ring, minmay_overflow_temple_star_hex, amcnicky_altar_gilded, chequers_temple_overflow_statue_of_worship, uniq_sigmund, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 35 || 98 Iskenderun's Myst | | 2 || 2 Searing Ray | | 2 || 2 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2250 | 2090 | 160 | 0 | 1855 | 3 | 750.0 | Dungeon | 2250 | 2090 | 160 | 0 | 1855 | 3 | 750.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1202 daAuts D:1: 956 daAuts D:3: 92 daAuts