Dungeon Crawl Stone Soup version 0.35-a0-221-g0b9efb79fd (webtiles) character file. Game seed: 8534974608362183988 178 gkt the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Mar 19, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:42 (1032 turns). gkt the Magician (Deep Elf Conjurer) Turns: 1032, Time: 00:01:43 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 32% Magic: 3/15 EV: 11 Int: 25 God: Gold: 64 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.3 Spellcasting + Level 5.5 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 3% 2 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of venom! Ouch! That really hurt! You are lethally poisoned! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +1 robe of fire resistance (almost dead, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! You kill Sigmund! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill gained 2 levels and is now at level 6! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. You have reached level 5! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. You aren't carrying any jewellery or talismans. Okay, then. You start resting. There is a lethal amount of poison in your body! You die... ##### ##...# ##<###.# #.## #.# #@## ##.# ##....# #)#.# ... #.# ... ##. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 605 | D:1 | Reached skill level 4 in Spellcasting 1018 | D:2 | Encountered Sigmund 1023 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Killed Sigmund 1031 | D:2 | Reached skill level 6 in Spellcasting 1031 | D:2 | Reached skill level 5 in Conjurations 1031 | D:2 | Reached XP level 3. HP: 3/19 MP: 3/12 1031 | D:2 | Reached XP level 4. HP: 4/24 MP: 3/14 1031 | D:2 | Reached XP level 5. HP: 5/28 MP: 3/15 1032 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_statues_item D:2: layout_loops_cross, serial_shops, nicolae_shop_flopsided, minmay_between, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 6 | 6.3 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | || 43 Searing Ray | 2 | || 2 Armour: Robe | 2 | || 2 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1032 | 1010 | 22 | 0 | 899 | 2 | 516.0 | Dungeon | 1032 | 1010 | 22 | 0 | 899 | 2 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1014 daAuts D:2: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+