Dungeon Crawl Stone Soup version 0.34-a0-1800-gda3c44569b (webtiles) character file. Game seed: 1564301685781687419 79 gmgangsug the Grave Robber (level 4, -2/33 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:04:09 (1741 turns). gmgangsug the Grave Robber (VSNe) Turns: 1741, Time: 00:04:09 Health: -2/33 AC: 22 Str: 10 XL: 4 Next: 38% Magic: 2/8 EV: 2 Int: 17 God: Gold: 24 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-2 -> -13), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 leather armour (melded) b - a +0 robe Scrolls p - a scroll of poison c - 2 scrolls of noise {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic A - a potion of attraction L - a potion of lignification Skills: + Level 1.1 Fighting + Level 1.0 Armour + Level 2.0 Dodging - Level 2.4 Stealth + Level 1.2 Unarmed Combat + Level 2.5 Spellcasting * Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 c - Vampiric Draining Necr 17% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 17% N/A 28% 4 Swiftness Air 2% N/A 50% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Curse of Agony Necr 17% N/A 63% 5 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History You hit the scorpion. The scorpion is lightly wounded. The scorpion completely misses you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. Your bite misses the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You barely miss the scorpion. You bite the scorpion, but do no damage. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! It was a potion of heal wounds. That seemed strangely inert. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. f -> L - a potion of lignification You die... .# .# .# #.### .# ##... .# #####...# .# ...#...### .######## ##.......+ .......). .#.......# ..#########.#..s....# ............#..#♣...# #.########..#..#....# #.########..#..#....# #...........#..#....# #.#######...#..###### ### #...#..# #...#[.# ######.†.#..# #........#..# You could see a scorpion. Vanquished Creatures 2 adders (D:3) 3 dart slugs (D:1) 4 ribbon worms (D:2) 5 hobgoblins 5 quokkas 4 ball pythons 4 bats 9 endoplasms 3 frilled lizards 2 goblins (D:1) 5 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmgangsug the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 251 | D:1 | Learned a level 2 spell: Grave Claw 641 | D:1 | Reached XP level 3. HP: 14/17 MP: 5/7 805 | D:2 | Learned a level 3 spell: Vampiric Draining 1035 | D:2 | Reached skill level 1 in Fighting 1075 | D:2 | Reached skill level 1 in Unarmed Combat 1419 | D:2 | Reached XP level 4. HP: 22/22 MP: 8/8 1710 | D:3 | Reached skill level 1 in Armour 1740 | D:3 | HP: 1/22 [poisoned by a scorpion] 1741 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, chequers_serial_rivers_large_b, st_stairs_1 D:2: layout_loops_ring D:3: wad_pebble_path, layout_basic, tso_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.1 Unarmed Combat | 1 | 1.2 Dodging | 2 | 2.0 Armour | 1 | 1.0 Stealth | | 2.4 Spellcasting | | 2.5 Necromancy | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 208 | 32 || 240 Melee: Unarmed | 208 | 32 || 240 Bite | 68 | 5 || 73 Punch | 1 | || 1 Drink: Heal wounds | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 1 | || 1 Fear | 1 | || 1 Torment | 1 | || 1 Silence | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 7 | || 7 Armour: Leather armour | 100 | 19 || 119 Dodge: Dodged | 105 | 15 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1766 | 1731 | 35 | 33 | 1151 | 3 | 588.7 | Dungeon | 1766 | 1731 | 35 | 33 | 1151 | 3 | 588.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 806 daAuts D:1: 803 daAuts D:3: 156 daAuts DLua errors: