gndr Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 sling (1, -13, D:1) a +0 whip a stone (1, -1, D:1) a frilled lizard skeleton (7, -8, D:1) a quokka skeleton (8, -8, D:1) a quokka skeleton (10, 2, D:1) a frilled lizard skeleton (11, 3, D:1) a +0 dagger a goblin skeleton (11, 8, D:1) an inkwell talisman (14, -9, D:1) a +0 club (16, 6, D:1) a hobgoblin skeleton (19, -18, D:1) a +0 club (21, 17, D:1) a +0 club 3 stones (23, 4, D:1) a +0 dagger a goblin skeleton (23, 17, D:1) a jackal corpse (skeletalised by now) (30, -13, D:1) a +0 whip (37, -15, D:1) a +0 dagger 5 stones a kobold skeleton (39, 17, D:1) a +0 leather armour (42, 15, D:1) a quokka corpse (skeletalised by now) (42, 22, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (11, 26, D:2) a bat corpse (23, 3, D:2) a quokka corpse (skeletalised by now) (25, 37, D:2) a +0 robe (47, 37, D:2) a rat corpse