gndr Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, 9, D:1) a +0 robe (9, 9, D:1) a +0 leather armour (9, 11, D:1) a +0 dagger (9, 24, D:1) a +0 sling (13, 7, D:1) a frilled lizard skeleton (13, 8, D:1) a frilled lizard skeleton a rat skeleton (13, 9, D:1) a ball python skeleton (21, 5, D:1) a frilled lizard skeleton (24, 26, D:1) 6 stones (27, 34, D:1) a +0 club (34, 43, D:1) a +0 scale mail (36, 29, D:1) a +0 short sword 2 stones (43, -1, D:1) a hobgoblin corpse (skeletalised by now) (43, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 39, D:1) a +0 dagger (46, 27, D:1) the hive talisman of Surprise {+Inv} [hive talisman] +Inv: It lets you turn invisible. (49, 42, D:1) a ball python skeleton (55, 39, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -34, D:2) a +0 club a bat skeleton (14, -13, D:2) a +0 sling (18, -37, D:2) a bat skeleton (18, -22, D:2) a +0 dagger (19, -28, D:2) a +0 ring mail (20, -22, D:2) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (20, -21, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (29, -36, D:2) a +0 ring mail (46, -33, D:2) a +0 ring mail (51, -40, D:2) a +0 hand axe (51, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 7, D:3) an adder corpse (skeletalised by now) (17, -7, D:3) a +0 mace a +0 club a +0 dagger a +0 chain mail (18, -7, D:3) a +0 short sword (21, -7, D:3) a +0 short sword (26, -8, D:3) a bat corpse (29, -9, D:3) a dart slug corpse (37, -15, D:3) a +0 rapier (38, -13, D:3) a +0 mace a +0 leather armour a +0 club a +0 leather armour a jackal corpse (45, -15, D:3) a +0 helmet