gndr Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -20, D:1) an orb of mayhem (17, -21, D:1) a hobgoblin skeleton (17, -12, D:1) a +0 mace (30, -41, D:1) a +0 mace (34, -39, D:1) a rat corpse (skeletalised by now) (37, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -46, D:1) a +0 whip (40, -44, D:1) a +0 whip (44, -49, D:1) a ball python corpse (skeletalised by now) (44, -40, D:1) a +0 long sword (48, -45, D:1) a ball python corpse (skeletalised by now) (55, -50, D:1) a +0 robe (56, -24, D:1) a rat corpse (skeletalised by now) (56, -22, D:1) a +0 spear (57, -32, D:1) a +0 ring mail (58, -49, D:1) a +0 leather armour (62, -42, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (34, 16, D:2) an adder corpse (36, 5, D:2) a ball python corpse (skeletalised by now) (38, 11, D:2) a +0 flail (52, 21, D:2) 8 gold pieces (60, 25, D:2) a frilled lizard corpse (61, 28, D:2) a +0 club (64, 11, D:2) an adder corpse (skeletalised by now)