Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 14966503800442186699 22 gnollhalberdier the Conjurer (level 2, 21/21 HPs) Began as a Human Wanderer on Aug 19, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:25 (953 turns). gnollhalberdier the Conjurer (Human Wanderer) Turns: 953, Time: 00:02:25 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 91% Magic: 3/3 EV: 10 Int: 15 God: Gold: 40 SH: 4 Dex: 11 Spells: 1/3 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - a stone (quivered) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of butterflies {unknown} Potions L - a potion of lignification Skills: - Level 1.0 Fighting - Level 1.0 Dodging - Level 2.0 Shields - Level 1.0 Spellcasting + Level 4.6 Conjurations - Level 1.0 Summonings - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 11% 1 b - Summon Small Mammal Summ 12% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 50% 3 Call Canine Familiar Summ 3% N/A 56% 3 Summon Ice Beast Ice/Summ 2% N/A 65% 3 Fulminant Prism Conj/Alch 3% 3d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5043 Altars: Shops: D:1 ([* Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Your foxfire dissipates! The foxfire burns the kobold but does no damage. The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the kobold. The kobold is severely wounded. You are too injured to fight recklessly! Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You are too injured to fight recklessly! You hit the dart slug. The dart slug is severely wounded. The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! e - a stone Things that are here: a +0 whip; a kobold corpse You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# ### #.# #.. # #.# #.#####.# #####.# #.......#.# #...#.# #.#......# #.###.#.#.# #..@##..# # #.....)...###.......# # #####.#..........#..... # #.#######...## .##. # #.# #..## # # #.# #..# # #.# #... # #.# ##+## # ###.# # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gnollhalberdier the Human Wanderer began the quest for the | Orb. 0 | D:1 | gnollhalberdier set off with the following items: a +0 | dagger, a +0 robe, a +0 buckler, a potion of lignification; | and the following spells available to memorise: Foxfire, | Summon Small Mammal, Mephitic Cloud, Call Canine Familiar, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Learned a level 1 spell: Foxfire 4 | D:1 | Learned a level 1 spell: Summon Small Mammal 21 | D:1 | Found Erchemoawn's Assorted Antiques. 100 | D:1 | Found Cidoq Gisch's Weapon Boutique. 187 | D:1 | Reached skill level 1 in Fire Magic 187 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/3 230 | D:1 | Found Vuor's Antique Armour Emporium. 953 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners, serial_shops, shop, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_misc_feat_enclosed Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 1.0 Shields | | 2.0 Spellcasting | | 1.0 Conjurations | | 4.6 Summonings | | 1.0 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Dagger || 67 Cast: Foxfire || 13 Summon Small Mamm || 1 Armour: Robe || 48 Dodge: Dodged || 24 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 956 | 0 | 0 | 794 | 1 | 956.0 | Dungeon | 956 | 956 | 0 | 0 | 794 | 1 | 956.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+