Dungeon Crawl Stone Soup version 0.35-a0-879-g9d69fef86c (webtiles) character file. Game seed: 15972108410927770958 14 gnollhalberdier the Ducker (level 2, 21/21 HPs) Began as a Human Wanderer on Aug 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (426 turns). gnollhalberdier the Ducker (Human Wanderer) Turns: 426, Time: 00:01:24 Health: 21/21 AC: 5 Str: 13 XL: 2 Next: 41% Magic: 6/6 EV: 10 Int: 13 God: Gold: 52 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . (50%) a - +0 club rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) e - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 scale mail c - a +0 ring mail (worn) e - a scarf of resistance (worn) Scrolls c - a scroll of blinking {unknown} Potions h - a potion of haste Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 3.0 Dodging - Level 3.0 Spellcasting + Level 2.7 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 36% 1d5 16% 1 b - Construct Spike Laun Frge 18% 2d3 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 43% 1 Kiss of Death Conj/Necr 4% 2d5 43% 1 Slow Hex 4% N/A 43% 1 Launch Clockwork Bee Frge 9% N/A 43% 3 Grave Claw Necr 2% 2d7 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5564 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You encounter a bat. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (68% to hit) The kinetic grapnel misses the bat. The bat closely misses you. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (68% to hit) The kinetic grapnel hits the bat but does no damage. The bat hits you but does no damage. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (68% to hit) The kinetic grapnel hits the bat. You kill the bat! Found 11 gold pieces. e - a scarf of resistance You see here a bat corpse. You start putting on your armour. You continue putting on your scarf of resistance. x5 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. You now have 52 gold pieces (gained 11). You encounter a bat. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ## #.# #.# #.# #.# #.# #.# #.# #.# ##.## #.# #..†###.# ##.#.....##!.. #.###.@.....# ##.#.##..##.# ##.###..# .# #.# #.... .. #.. #..#b. ## ##.##..##..# .##... ... .# ... .. .# You could see a bat. Vanquished Creatures 3 endoplasms (D:1) A ball python (D:1) 2 bats (D:1) 3 goblins (D:1) 4 jackals (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gnollhalberdier the Human Wanderer began the quest for the | Orb. 0 | D:1 | gnollhalberdier set off with the following items: a +0 | club, a +0 scale mail, a potion of haste; and the following | spells available to memorise: Kinetic Grapnel, Construct | Spike Launcher, Kiss of Death, Slow, Launch Clockwork Bee, | Grave Claw. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Kinetic Grapnel 90 | D:1 | Reached skill level 1 in Fighting 130 | D:1 | Reached XP level 2. HP: 13/21 MP: 1/6 144 | D:1 | Learned a level 2 spell: Construct Spike Launcher 426 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, minivault_5 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Armour | | 1.0 Dodging | | 3.0 Spellcasting | | 3.0 Forgecraft | | 2.7 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Club || 40 Cast: Kinetic Grapnel || 16 Armour: Ring mail || 34 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 436 | 436 | 0 | 0 | 309 | 1 | 436.0 | Dungeon | 436 | 436 | 0 | 0 | 309 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 436 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+