Dungeon Crawl Stone Soup version 0.35-a0-966-ga0b0a3c085 (webtiles) character file. Game seed: 8615567141352751546 49 gnollhalberdier the Slasher (level 3, 28/28 HPs) Began as a Human Gladiator on Sept 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:16 (2139 turns). gnollhalberdier the Slasher (Human Gladiator) Turns: 2139, Time: 00:03:17 Health: 28/28 AC: 13 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 3 Int: 8 God: Gold: 44 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +2 plate armour "Emuudi" {Will+} rPois . (100%) c - +0 helmet rElec . (100%) f - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets e - a javelin g - 6 boomerangs (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) f - a scarf of invisibility (worn) h - the +2 plate armour "Emuudi" (worn) {Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} k - a scroll of blinking {unknown} Potions f - 2 potions of curing {unknown} j - a potion of brilliance {unknown} l - a potion of moonshine {unknown} n - a potion of attraction {unknown} o - 2 potions of magic {unknown} p - 2 potions of haste {unknown} q - 2 potions of resistance {unknown} s - a potion of heal wounds {unknown} t - a potion of lignification {unknown} Skills: + Level 2.6 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging - Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 100% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9821 Altars: Annotations: D:2 exclusion: adder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! You encounter an adder. The adder hisses angrily. An adder is nearby! Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (40% to hit) You throw a boomerang. The boomerang hits the adder. The adder is heavily wounded. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You throw a boomerang. The boomerang closely misses the adder. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You throw a boomerang. The boomerang hits the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. You kill the adder! No target in view! No target in view! t - a fuming ruby potion You open the door. There is an open door here. d - 3 scrolls labelled TIYVAA GUUDGHAL (gained 1) There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Found a scale mail. Found a ring mail. You see here a +0 ring mail. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You hear a shout! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #........# ....... #........# ....... #........# ....... #........# ....... ####........# ..... #...........# ... #...#####.### #+#.##...#####.# #...@'...'.....# ###.##...####### #. #...# #ğ #...# #. ##### #. ## ### ### #.# #<# ########.###.# You could see a gnoll. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins 3 quokkas 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 4 goblins A kobold (D:2) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gnollhalberdier the Human Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 624 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 1195 | D:2 | Reached skill level 1 in Stealth 1330 | D:2 | Reached XP level 3. HP: 4/28 MP: 3/3 1333 | D:2 | HP: 1/28 [poisoned by an adder] 1821 | D:2 | Identified the +2 plate armour "Emuudi" {Will+} 2139 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic, minmay_hedge_maze, st_stairs_9 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 2.6 Long Blades | | 3.9 Throwing | | 2.0 Dodging | | 3.0 Action || total ---------------------------++------- Attack: Normal || 165 Melee: Long sword || 165 Throw: Boomerang || 3 Throwing net || 1 Stab: Sleeping || 2 Armour: Leather armour || 50 Plate armour || 3 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2178 | 2077 | 101 | 20 | 1528 | 2 | 1089.0 | Dungeon | 2178 | 2077 | 101 | 20 | 1528 | 2 | 1089.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1231 daAuts D:2: 946 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+