gnollhalberdier Level 1 of the Dungeon (1, 33, D:1) a +0 scale mail (2, 37, D:1) a staff of alchemy (5, 14, D:1) a +0 robe (9, 40, D:1) a +0 mace (11, 37, D:1) a +0 club a kobold corpse (skeletalised by now) (12, 6, D:1) a +0 dagger (38, 19, D:1) a +0 dagger (39, 15, D:1) a frilled lizard skeleton (43, 3, D:1) a +0 sling (43, 7, D:1) a +0 robe (50, 22, D:1) a +0 spear a gnoll corpse (skeletalised by now) (56, 3, D:1) a +0 club (57, 10, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Nihasili's Armour Emporium a +2 plate armour of willpower (455 gold) a +0 helmet (58 gold) a +0 chain mail (78 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) a scarf of repulsion (156 gold) a +0 chain mail (78 gold) a +0 leather armour (26 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -10, D:2) a +0 club a jackal corpse (skeletalised by now) a kobold skeleton (6, -15, D:2) a +0 leather armour (10, 12, D:2) a +0 club (16, 1, D:2) a +0 dagger (26, -17, D:2) a kobold skeleton (27, -16, D:2) a +0 short sword a +0 club a kobold skeleton a quokka skeleton a goblin skeleton (30, -23, D:2) an adder corpse (skeletalised by now) (34, -4, D:2) a +0 dagger (36, -25, D:2) a +0 robe (36, 11, D:2) a rat skeleton (37, -27, D:2) a +0 sling (37, 3, D:2) the spore talisman of the Treeataur {MP+6 Dex+3} [spore talisman] MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). a +0 leather armour (47, -21, D:2) a +0 dagger a goblin skeleton (49, -20, D:2) a hound corpse (skeletalised by now) (53, -7, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Qablikh's Weapon Shop a +0 quarterstaff (50 gold) a +5 antimagic battleaxe (570 gold) 6 poisoned darts (36 gold) a +0 great mace (100 gold) a +0 great sword (100 gold) a +0 dagger (20 gold) a +1 mace of draining (124 gold) [Shop] Soguxka's Armour Shop the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} (1026 gold) FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +3 leather armour of poison resistance (231 gold) the +1 leather armour "Xagh" {rPois Dex+3} (269 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (44 gold) the +3 buckler of Hadjma {Harm Rampage rN+ Will+} (399 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Gyhele Icam's Antique Armour Emporium the +0 cloak of Lugonu's Approval {rPois rCorr} (532 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (22 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +1 cloak of poison resistance (337 gold) +0 swamp dragon scales (1125 gold) a +0 chain mail of willpower (325 gold) [Shop] Qosiw's Antique Armour Boutique an orb of pyromania (702 gold) a +1 chain mail of fire resistance (486 gold) a +0 ring mail (108 gold) a +0 barding (621 gold) the +0 leather armour "Juotior" {rF+ rCorr} (583 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 plate armour (486 gold) the +4 leather armour of Understanding {rC+} (972 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 robe (24 gold) a +0 ring mail (108 gold) the +0 scale mail "Sacowot" {rPois Will+ Dex+3} (731 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (24 gold) (3, -2, D:3) a +0 dagger (3, 26, D:3) a +0 dagger (4, 28, D:3) a frilled lizard corpse (skeletalised by now) (5, -1, D:3) a bat corpse (skeletalised by now) (16, 26, D:3) a jackal corpse (skeletalised by now) (23, 24, D:3) the felid skeleton of Natasha (24, 24, D:3) a rat skeleton (31, 22, D:3) an amulet of faith (36, 16, D:3) a +0 long sword (38, 6, D:3) a +0 leather armour (40, 18, D:3) a +0 dagger a goblin skeleton (46, 24, D:3) the felid skeleton of Natasha (52, 15, D:3) a frilled lizard skeleton (54, 8, D:3) a +0 ring mail (56, 13, D:3) a +0 flail a +0 leather armour an orc skeleton (58, 13, D:3) a hobgoblin skeleton (60, 15, D:3) a +0 club a +0 club a +0 leather armour a +0 mace a +0 club a +0 short sword a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (60, 16, D:3) a +0 ring mail a +0 mace a +0 falchion an orc skeleton Level 4 of the Dungeon (18, -2, D:4) a hound corpse (19, 8, D:4) a +0 short sword (21, 2, D:4) a +0 dagger a +0 robe an orc corpse (22, -6, D:4) 15 gold pieces