Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 1365192496631351209 705 gogb335 the Conjurer (level 7, -5/51 HPs) Began as a Gnoll Conjurer on June 26, 2026. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:13:32 (4231 turns). gogb335 the Conjurer (Gnoll Conjurer) Turns: 4231, Time: 00:13:32 Health: -5/51 AC: 3 Str: 6 XL: 7 Next: 67% Magic: 7/15 EV: 12 Int: 19 God: Gold: 291 SH: 0 Dex: 11 Spells: 12/17 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 291 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) g - a +2 whip of pain Missiles b - 11 poisoned darts e - 4 atropa-tipped darts f - 17 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery j - a ring of resist corrosion (worn) Talismans h - an inkwell talisman i - a spider talisman Wands c - a wand of iceblast (13) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of poison {unknown} h - 4 scrolls of revelation {unknown} k - 2 scrolls of silence {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of brand weapon {unknown} q - a scroll of fog {unknown} u - 2 scrolls of enchant weapon {unknown} Potions f - 2 potions of attraction {unknown} d - a potion of brilliance {unknown} p - a potion of haste {unknown} j - a potion of might {unknown} l - a potion of lignification {unknown} o - 2 potions of curing {unknown} s - a potion of moonshine {unknown} w - a potion of heal wounds Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Ranged Weapons + Level 2.7 Throwing + Level 2.7 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 5.7 Spellcasting + Level 7.5 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 3.0 Invocations + Level 2.7 Evocations + Level 2.4 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 11% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Searing Ray Conj 66% 2d6 1% 2 Sandblast Erth 26% 2d8 4% 1 Jinxbite Hex 26% 2d2 7% 2 Mephitic Cloud Conj/Alch/Air 20% N/A 7% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The magic dart hits the centaur but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... # ..........# ........ ###. #...!c...##........ #...##........##........ #...................... #................##... ##................##.. #.................... ###.#................ #.@................ #.................... ###.................. #........#..#......# ##.........###.##.## #.........) #.##.#. ##.#....... ...... ###............... ............... You could see a centaur. Vanquished Creatures A kobold brigand (D:6) A scorpion (D:6) 4 human zombies (Ossuary) An elf zombie (Ossuary) A hound (D:6) 2 crocodile zombies (Ossuary) 2 centaur zombies (Ossuary) 4 mummies (Ossuary) Robin (D:2) 4 gnolls (D:3) 9 adders 2 hound simulacra (Ossuary) 2 spectral hounds (Ossuary) 2 dart slugs A gnoll simulacrum (Ossuary) 5 gnoll zombies (Ossuary) 3 orcs 2 ribbon worms (D:2) 2 spectral adders (Ossuary) A spectral gnoll (Ossuary) 4 hobgoblins 4 jackals (D:2) 3 quokkas 6 ball pythons 4 bats 7 frilled lizards 11 goblins 2 jackal simulacra (Ossuary) 11 kobolds 6 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 5 rats A spectral jackal (Ossuary) 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gogb335 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 664 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 708 | D:2 | Reached skill level 5 in Spellcasting 731 | D:2 | Encountered Robin 732 | D:2 | Reached skill level 1 in Invocations 892 | D:2 | Killed Robin 893 | D:2 | Reached skill level 1 in Fighting 893 | D:2 | Reached skill level 1 in Short Blades 893 | D:2 | Reached skill level 1 in Long Blades 893 | D:2 | Reached skill level 1 in Axes 893 | D:2 | Reached skill level 1 in Maces & Flails 893 | D:2 | Reached skill level 1 in Polearms 893 | D:2 | Reached skill level 1 in Staves 893 | D:2 | Reached skill level 1 in Ranged Weapons 893 | D:2 | Reached skill level 1 in Throwing 893 | D:2 | Reached skill level 1 in Armour 893 | D:2 | Reached skill level 1 in Shields 893 | D:2 | Reached skill level 1 in Unarmed Combat 893 | D:2 | Reached skill level 1 in Evocations 1055 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 1131 | D:2 | Learned a level 4 spell: Fulminant Prism 1172 | D:2 | Reached skill level 1 in Shapeshifting 1333 | D:2 | Found a faded altar of an unknown god. 1363 | D:2 | Reached skill level 1 in Hexes 1363 | D:2 | Reached skill level 1 in Summonings 1363 | D:2 | Reached skill level 1 in Necromancy 1363 | D:2 | Reached skill level 1 in Translocations 1363 | D:2 | Reached skill level 1 in Forgecraft 1363 | D:2 | Reached skill level 1 in Fire Magic 1363 | D:2 | Reached skill level 1 in Ice Magic 1363 | D:2 | Reached skill level 1 in Air Magic 1363 | D:2 | Reached skill level 1 in Earth Magic 1363 | D:2 | Reached skill level 1 in Alchemy 1888 | D:3 | Found a shimmering altar of Xom. 1924 | D:3 | Reached XP level 5. HP: 31/37 MP: 1/12 2324 | D:3 | You fall into a shaft and drop 3 floors! 2338 | D:6 | Reached XP level 6. HP: 10/44 MP: 3/13 2489 | D:6 | Reached skill level 5 in Dodging 2670 | D:6 | Found a sand-covered staircase. 2681 | Ossuary | Entered an ossuary 3165 | Ossuary | Reached XP level 7. HP: 25/50 MP: 0/15 3842 | Ossuary | Reached skill level 5 in Stealth 4228 | D:6 | HP: 1/51 [centaur/arrow (13)] 4231 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_rooms D:2: layout_basic, nicolae_ecumenical_snake_handling, uniq_robin D:3: layout_rooms, nicolae_overflow_rhomboverflow D:6: layout_cave_pools, nicolae_ossuary_entry_plus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.7 Invocations | 1 2 3 | 3.0 Fighting | 1 2 | 2.7 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Ranged Weapons | 1 2 | 2.7 Throwing | 1 2 | 2.7 Armour | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Evocations | 1 2 | 2.7 Shapeshifting | 1 2 | 2.4 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Forgecraft | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Alchemy | 1 2 | 2.2 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | 38 | 11 || 56 Melee: Unarmed | 3 | | || 3 Bite | 1 | 3 | 1 || 5 Short sword | 4 | 38 | 11 || 53 Cast: Magic Dart | 66 | 137 | 49 || 252 Fulminant Prism | | 6 | 12 || 18 Drink: Heal wounds | | 1 | || 1 Invisibility | | 1 | || 1 Magic | | | 1 || 1 Armour: Robe | 7 | 45 | 33 || 85 Dodge: Dodged | 20 | 61 | 27 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4228 | 4182 | 46 | 1257 | 1864 | 5 | 845.6 | Dungeon | 2876 | 2830 | 46 | 462 | 1660 | 4 | 719.0 | Ossuary | 1351 | 1351 | 0 | 795 | 204 | 1 | 1351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1351 daAuts D:2: 1238 daAuts D:1: 730 daAuts D:6: 551 daAuts D:3: 357 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+