golu Level 1 of the Dungeon (4, 7, D:1) a hobgoblin corpse (skeletalised by now) (15, 24, D:1) a +0 club a gnoll skeleton (16, 26, D:1) a rat skeleton (17, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 2, D:1) a +0 dagger a goblin skeleton (30, 14, D:1) a ball python skeleton (31, -5, D:1) a +2 pair of gloves (31, 13, D:1) a frilled lizard skeleton (41, 7, D:1) a +0 dagger a goblin skeleton (55, 26, D:1) a +0 ring mail Level 2 of the Dungeon (6, -3, D:2) a +0 ring mail (8, 7, D:2) a +0 club a +0 sling an adder corpse (11, 14, D:2) the +7 bardiche "Ustrotich" {venom, rPois rC- Int+3 Dex+6} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (11, 22, D:2) a ribbon worm corpse (23, 34, D:2) a +0 short sword (26, -6, D:2) a +0 club (26, -5, D:2) 37 gold pieces a +0 dagger 2 stones (27, -6, D:2) an adder corpse (30, 31, D:2) a +0 chain mail (32, 27, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, 18, D:2) a +0 ring mail (35, 7, D:2) 4 boomerangs (37, 10, D:2) a +0 dagger (40, 17, D:2) an adder skeleton (42, 4, D:2) a ball python skeleton (54, 1, D:2) a +0 hand axe a +4 ring mail of poison resistance the human corpse of Terence (skeletalised by now)