golu Level 1 of the Dungeon (12, -6, D:1) a ball python corpse (skeletalised by now) (22, -25, D:1) a hobgoblin skeleton (25, -2, D:1) a +0 robe a +0 plate armour (28, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -23, D:1) a rat corpse (skeletalised by now) (34, -7, D:1) a +0 kite shield (37, -24, D:1) a bat skeleton (38, -24, D:1) a +0 club a stone (38, -23, D:1) a jackal skeleton (38, 27, D:1) a bat corpse (skeletalised by now) (39, -24, D:1) a jackal skeleton (39, -23, D:1) a jackal skeleton (45, -11, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (1, 1, D:2) a +0 club (5, -14, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (6, -25, D:2) a jackal corpse (skeletalised by now) (8, -23, D:2) a +0 short sword (9, -23, D:2) 3 poisoned darts (12, -24, D:2) a +0 leather armour (14, 4, D:2) a frilled lizard corpse (skeletalised by now) (18, -24, D:2) a bat skeleton (20, -2, D:2) a +0 robe (29, 3, D:2) a rat corpse (skeletalised by now) (31, -7, D:2) a frilled lizard corpse (skeletalised by now) (42, -35, D:2) a quokka corpse (skeletalised by now) (42, 5, D:2) a hobgoblin corpse (skeletalised by now) (44, -30, D:2) an adder corpse (skeletalised by now) (44, -29, D:2) an adder corpse (skeletalised by now) (46, -15, D:2) a frilled lizard corpse (skeletalised by now) (47, -13, D:2) a +0 hand axe (48, -21, D:2) a jackal corpse (skeletalised by now) (49, -21, D:2) a jackal corpse (skeletalised by now) (50, -22, D:2) a +0 club Level 3 of the Dungeon [Shop] Hiar's Weapon Boutique the +9 trident "Efyg" {antimagic, Str+8 Dex-5} (756 gold) Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +7 staff of the Meek {protect, meekguard} (528 gold) It cannot be enchanted further. a +0 scimitar (66 gold) the +1 battleaxe of Fortitude {vamp, rF+ Stlth+} (569 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (5 gold) a +0 spear (33 gold) a +0 scimitar (66 gold) a +2 quarterstaff of distortion (269 gold) 2 atropa-tipped darts (19 gold) the +3 scimitar of Tender Mercy {freeze, Dex+4 Stlth+} (484 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:3) a +0 trident (8, -32, D:3) a +0 leather armour (8, -7, D:3) a +0 sling (16, -6, D:3) 5 poisoned darts (23, -16, D:3) a +0 dagger a +0 ring mail (24, 5, D:3) a frilled lizard corpse (skeletalised by now) (29, -7, D:3) a quokka skeleton (29, 11, D:3) a +0 leather armour (35, -29, D:3) a +0 robe (37, -29, D:3) a +0 flail a +0 leather armour (45, -21, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 0, D:4) a +0 short sword (3, 1, D:4) a +0 hand axe an orc corpse (4, 1, D:4) a +0 flail a +0 dagger a +0 robe an orc corpse (4, 2, D:4) a +0 short sword an orc corpse (skeletalised by now) (5, 17, D:4) a +0 kite shield (7, 11, D:4) a +0 whip (9, 27, D:4) a +0 mace (10, 15, D:4) a bombardier beetle corpse (18, 4, D:4) an adder corpse (skeletalised by now) (28, 14, D:4) a +0 helmet (29, 8, D:4) an adder corpse (skeletalised by now) (31, 27, D:4) a +0 flail 3 boomerangs an orc corpse (37, 27, D:4) 7 gold pieces the Ecumenical Temple