golu Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 24, D:1) a frilled lizard skeleton (8, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -1, D:1) a +0 short sword 2 stones (9, 15, D:1) a rat skeleton (10, 15, D:1) a frilled lizard skeleton (15, 23, D:1) a +0 pair of boots (19, 2, D:1) a +0 helmet (19, 31, D:1) a rat skeleton (20, 7, D:1) a +1 short sword of draining (25, 0, D:1) a +0 dagger a goblin skeleton (27, 36, D:1) a +0 sling (45, 36, D:1) a ball python corpse (skeletalised by now) (45, 42, D:1) a +0 mace Level 2 of the Dungeon (2, 12, D:2) a +0 robe (11, 8, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, -3, D:2) the +0 dagger of Jamnil {spect, rC+ Will- Int+5 Dex+3} rC+: It protects you from cold. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -1, D:2) a bat skeleton (18, -25, D:2) a +0 pair of boots (20, -3, D:2) a +0 dagger a goblin skeleton (28, -8, D:2) 2 poisoned darts (34, -11, D:2) a +0 dagger 4 stones a +0 sling a kobold skeleton Level 3 of the Dungeon (6, -5, D:3) a +0 leather armour (7, 13, D:3) a frilled lizard corpse (8, 7, D:3) a +0 club a goblin corpse (23, 4, D:3) a ball python corpse (37, -5, D:3) a +2 spear of flaming (unseen)