goodsiyeol Level 1 of the Dungeon (0, 32, D:1) a +0 dagger (5, 28, D:1) a +0 club (23, 4, D:1) a +0 robe (23, 6, D:1) a staff of conjuration (28, 14, D:1) a hobgoblin skeleton (36, 19, D:1) a ball python corpse (skeletalised by now) (53, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a talisman of death (0, 4, D:2) a quokka skeleton (13, 38, D:2) a rat skeleton (15, 26, D:2) a +0 whip (15, 32, D:2) a +0 ring mail (18, 10, D:2) 5 stones a +0 short sword (19, -5, D:2) 5 stones (20, 1, D:2) a bat skeleton (21, 6, D:2) a jackal skeleton a jackal skeleton (22, 6, D:2) a jackal skeleton (51, 8, D:2) a quokka corpse (skeletalised by now) (52, 8, D:2) a +0 short sword of venom a kobold corpse (skeletalised by now) (52, 14, D:2) a +0 dagger (53, 33, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Huewon's Weapon Emporium a +0 quarterstaff (65 gold) the +9 battleaxe "Olequcs" {flame, *Rage *Noise Will+++ Stlth+} (1237 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. a +0 mace (39 gold) a +0 rapier (71 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) the +10 falchion of Ustaer {heavy, rN+ Dex+2} (920 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +2 great mace of holy wrath (390 gold) a +3 arbalest of draining (396 gold) the +2 quarterstaff "Grim" {speed, ^Fragile rCorr MP+4} (525 gold) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). (0, 0, D:3) a +0 hand axe (1, -7, D:3) an adder corpse (4, 1, D:3) 3 stones (6, 3, D:3) a +0 leather armour (8, 4, D:3) a +0 mace (8, 6, D:3) a +0 short sword (9, -6, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (10, 5, D:3) a +1 dagger of speed a +0 sling a goblin corpse (skeletalised by now) (10, 8, D:3) a +0 club an orc corpse (skeletalised by now) (12, 10, D:3) a +0 club a +2 robe (15, 14, D:3) a hobgoblin corpse (skeletalised by now) (23, -30, D:3) 6 stones (25, 17, D:3) a +0 hand axe of flaming a +0 leather armour (26, 17, D:3) a +0 club (27, -17, D:3) a rat skeleton (35, -35, D:3) an adder skeleton (37, -20, D:3) a ball python corpse (skeletalised by now) (38, -21, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, -4, D:3) a hobgoblin corpse (41, -32, D:3) a +0 whip (44, -6, D:3) a +0 dagger (45, -5, D:3) a +0 dagger a +0 leather armour an orc skeleton (45, 11, D:3) a rat skeleton (48, -1, D:3) a +0 trident (49, -7, D:3) a +0 helmet (51, -8, D:3) a bat skeleton (53, 10, D:3) a +0 club (55, 0, D:3) a +0 scale mail (57, -3, D:3) a frilled lizard skeleton (59, 1, D:3) a +0 hand axe (60, 7, D:3) a hobgoblin corpse (skeletalised by now) (61, -3, D:3) a hobgoblin skeleton a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a potion of curing (4, 0, D:4) a +0 dagger a +0 scale mail (8, 8, D:4) a potion of experience (9, 2, D:4) a +0 club an orc corpse (skeletalised by now) (15, -16, D:4) 5 stones a +0 short sword a kobold corpse (skeletalised by now) (15, 25, D:4) a +0 dagger of electrocution (still there?) 8 stones (still there?) a +0 chain mail (still there?) an adder corpse (still there?) an orc corpse (still there?) (15, 26, D:4) a +0 whip a +0 leather armour an orc corpse (17, 30, D:4) a +0 robe the Ecumenical Temple