goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -15, D:1) a +0 dagger (3, -11, D:1) a +0 club (7, -9, D:1) 4 stones a +2 dagger of pain a kobold skeleton (8, 21, D:1) a +0 whip a stone (11, -9, D:1) a bat skeleton (15, 10, D:1) a frilled lizard skeleton (15, 18, D:1) a quokka skeleton (22, -20, D:1) 4 stones (25, 13, D:1) a +0 whip (26, 12, D:1) a +0 whip (32, 4, D:1) a +0 short sword a kobold skeleton (47, -11, D:1) a +0 mace (47, 1, D:1) a +2 dagger of venom (49, 10, D:1) a jackal corpse (skeletalised by now) (49, 11, D:1) a jackal skeleton (51, 10, D:1) a +0 dagger a kobold skeleton (55, -6, D:1) a +0 hand axe (56, -27, D:1) a ball python skeleton (59, -7, D:1) a +0 buckler (63, -10, D:1) a +0 robe of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (2, 9, D:2) a +0 hand axe (6, 13, D:2) a rat corpse (skeletalised by now) (12, -9, D:2) a +0 scale mail (20, -30, D:2) a stone (24, -21, D:2) a +0 dagger 4 stones (41, -30, D:2) 7 stones (45, 9, D:2) 6 stones (48, -16, D:2) a +0 robe Level 3 of the Dungeon (7, 14, D:3) a +0 giant club (7, 16, D:3) a +0 short sword a quokka skeleton an orc skeleton (8, 15, D:3) a hobgoblin skeleton (12, 7, D:3) a +0 short sword (13, 22, D:3) a +0 robe (14, 10, D:3) a blade talisman (15, 4, D:3) a bat skeleton (15, 32, D:3) a quokka corpse (skeletalised by now) (17, 3, D:3) 2 stones (22, 23, D:3) a +0 robe (26, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, 13, D:3) a +0 club a +0 robe (45, 20, D:3) a +0 dagger (45, 27, D:3) 3 stones (49, 49, D:3) a +0 spear a gnoll corpse (skeletalised by now) (50, 49, D:3) a +0 flail (51, 49, D:3) a +0 spear a gnoll corpse (skeletalised by now) (52, 30, D:3) a quokka skeleton (53, 9, D:3) a jackal skeleton a jackal skeleton (56, 30, D:3) a hobgoblin skeleton (58, 22, D:3) 7 stones Level 4 of the Dungeon [Shop] Ifuw's Armour Shop the orb of the Valley of Death {*Rage, Stlth+ Conj} (224 gold) Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:4) 5 stones (2, 6, D:4) a rimehorn talisman (10, -15, D:4) a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 flail an orc skeleton (10, -2, D:4) a +0 club an orc corpse (skeletalised by now) (10, -1, D:4) a +0 flail an orc corpse (skeletalised by now) (11, -16, D:4) a +0 ring mail a +0 dagger a +0 dagger a goblin skeleton an orc skeleton (11, -15, D:4) a +0 club a +0 war axe a +0 dagger an orc skeleton (12, -16, D:4) a black bear skeleton (15, 10, D:4) a maw talisman (16, -2, D:4) a +0 mace an orc corpse (skeletalised by now) (16, -1, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (24, 19, D:4) a +0 robe (27, 0, D:4) a ball python skeleton (30, -7, D:4) a ball python skeleton (33, -18, D:4) a +0 ring mail (38, 16, D:4) a hobgoblin corpse (skeletalised by now) (40, 3, D:4) a +0 robe (41, -18, D:4) a +0 trident an orc skeleton (41, -11, D:4) a +0 dagger (42, -19, D:4) a +0 robe a +0 dagger an orc skeleton (42, -18, D:4) a +0 leather armour a +0 whip an orc skeleton (43, -19, D:4) a +0 ring mail a +0 club (55, -12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (9, 21, D:5) a +0 leather armour (21, 11, D:5) a +0 plate armour (50, 8, D:5) a +0 great sword (52, 1, D:5) a +0 scale mail Level 6 of the Dungeon (8, 3, D:6) a +0 club a +3 leather armour a +0 whip an orc skeleton (8, 4, D:6) a +0 falchion (14, 19, D:6) a +0 leather armour (15, 22, D:6) a hound skeleton (16, 1, D:6) a black bear skeleton (16, 22, D:6) an iguana skeleton (17, -14, D:6) a blade talisman (21, 18, D:6) a +0 leather armour (34, 12, D:6) a +0 falchion (34, 23, D:6) a +0 orcbow a centaur skeleton (35, 23, D:6) a +0 dagger a +0 leather armour an orc skeleton (36, 20, D:6) a +0 robe (37, 23, D:6) a +0 orcbow (43, -10, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 trident (4, -6, D:7) a +0 mace a +0 robe a +4 mace a +0 robe a +3 hand axe a +0 robe (4, -5, D:7) a +0 scimitar a +0 robe (5, -5, D:7) a +1 dire flail a +0 robe (26, 15, D:7) a hound skeleton (27, -4, D:7) a +0 giant club (29, 10, D:7) a +0 hand axe (30, 3, D:7) an orb of mayhem a +1 robe of cold resistance a +2 trident of draining (32, 5, D:7) a water moccasin skeleton (41, 27, D:7) a +0 robe (42, 17, D:7) a +0 club (43, 24, D:7) a +0 spear (48, 18, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Pepang's Weapon Boutique a +1 mace of protection (180 gold) a +3 great sword of protection (493 gold) a +1 heavy mace (210 gold) a +0 long sword (59 gold) a +0 hand axe (51 gold) a +7 scimitar of freezing (812 gold) 7 stones (11 gold) the +6 long sword of Iwairuf {drain, Int+3} (843 gold) Int+3: It affects your intelligence (+3). a +0 war axe (59 gold) 6 poisoned darts (61 gold) [Shop] Payrghia's Magic Scroll Shoppe a scroll of brand weapon (unknown) (157 gold) a scroll of brand weapon (unknown) (157 gold) a scroll of noise (16 gold) a scroll of fog (66 gold) a scroll of identify (33 gold) a scroll of amnesia (66 gold) [Shop] Jeddum's General Store a lightning rod (4/4) (560 gold) an inkwell talisman (280 gold) a potion of moonshine (14 gold) a +5 battleaxe of flaming (630 gold) a book of Wicked Creation (616 gold) a +1 chain mail of fire resistance (252 gold) a potion of attraction (42 gold) [Shop] Aruxuz's Fire Supplies a +0 whip of flaming (91 gold) a ring of protection from fire (unknown) (350 gold) a +2 short sword of flaming (243 gold) a ring of protection from fire (unknown) (350 gold) a staff of fire (unknown) (350 gold) a +1 chain mail of fire resistance (252 gold) the Discursus on Flames (672 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Ignite Poison Fire/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 d - Hellfire Mortar Fire/Earth/Forgecraft 7 the Tome of Hyperthermia (812 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Fire/Alchemy 4 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 (0, 0, D:8) a +0 whip (9, 11, D:8) a +0 hand axe an orc skeleton (9, 13, D:8) a +0 ring mail an orc skeleton (10, 11, D:8) a +0 whip a +0 chain mail a +0 halberd an orc skeleton (10, 12, D:8) a +0 robe a +0 dagger (22, -17, D:8) a +0 club (26, -28, D:8) a +0 whip of freezing a +0 robe (27, -15, D:8) a wolf skeleton (28, -15, D:8) a +1 spear a +0 animal skin the gnoll skeleton of Grum (29, -5, D:8) a +0 leather armour (36, 3, D:8) a +0 scale mail (44, -17, D:8) the demonspawn skeleton of Amaemon (44, -1, D:8) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (47, -30, D:8) a -3 dagger of freezing (49, -26, D:8) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 whip 4 stones a +0 short sword (0, 1, D:9) 5 stones a +0 dagger (1, 0, D:9) an electric eel corpse (1, 2, D:9) a +0 short sword 5 stones a +0 dagger a kobold corpse a kobold corpse (skeletalised by now) (15, 10, D:9) a water moccasin corpse (30, 9, D:9) a +0 scale mail (31, 15, D:9) 2 atropa-tipped darts (41, -6, D:9) +0 acid dragon scales an acid dragon corpse (41, -4, D:9) 5 stones the Ecumenical Temple