Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 2010764852572610240 418 goodsiyeol the Shield-Bearer (level 6, -3/72 (79) HPs) Began as a Minotaur Fighter on Dec 2, 2025. Slain by a wight ... wielding a +0 halberd (5 damage) ... on level 6 of the Dungeon. The game lasted 00:01:51 (734 turns). goodsiyeol the Shield-Bearer (Minotaur Fighter) Turns: 734, Time: 00:01:52 HP: -3/72 (79) AC: 23 Str: 23 XL: 6 Next: 61% MP: 5/5 EV: 2 Int: 5 God: Gold: 51 SH: 4 Dex: 9 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - melded +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) d - melded +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - ring of positive energy HPRegen 0.32/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form, lightly drained A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (horns 2), (retaliatory headbutt) a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) d - a +1 pair of gloves (melded) Jewellery e - a ring of positive energy (worn) Wands b - a wand of light (13) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Potions m - a potion of might Skills: + Level 4.5 Fighting * Level 4.5 Axes + Level 2.0 Throwing + Level 4.4 Armour * Level 3.2 Dodging * Level 5.3 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 67% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of horns on your head.) (You reflexively headbutt those who attack you in melee.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the wight but do no damage. The wight is lightly damaged. The wight hits you but does no damage. The wight hits you with a +2 heavy trident. * * * LOW HITPOINT WARNING * * * The wight closely misses you. You barely miss the wight. The wight is lightly damaged. The wight closely misses you. The wight hits you with a +2 heavy trident. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You hit the wight. The wight is heavily damaged. The wight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight closely misses you. It was a potion of lignification. You turn into a tree. Your +0 scale mail and +1 pair of gloves meld into your body. Your roots penetrate the ground. The wight hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. Okay, then. You barely miss the wight. The wight is heavily damaged. The wight hits you from afar with a +0 halberd. You die... ....#. # ...#. #. .z#. ...#... ############## ..... .......<.....##. ... ########........ #.##### #....#### #zz♣..## #....# #####..### #....# ##...####.#.### ###...##.....# ###...#.##..# ###.#..##.# #....# .) ###### . You could see 2 wights. Vanquished Creatures 2 ogres (D:5) A wight (D:6) A bombardier beetle (D:4) An orc priest (D:4) A sleepcap (D:4) A clockroach (D:3) An orc wizard (D:4) 2 adders (D:2) 4 ufetubi 4 orcs 2 endoplasms 4 jackals (D:3) 2 quokkas A ball python (D:3) A bat (D:2) A frilled lizard (D:3) 3 goblins A kobold (D:2) A rat (D:3) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goodsiyeol the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 25 | D:2 | Reached XP level 2. HP: 27/27 MP: 1/1 54 | D:2 | Reached skill level 1 in Dodging 54 | D:2 | Reached skill level 4 in Shields 67 | D:3 | Reached XP level 3. HP: 27/33 MP: 2/2 251 | D:4 | Reached skill level 1 in Throwing 251 | D:4 | Reached XP level 4. HP: 34/40 MP: 3/3 344 | D:4 | Reached XP level 5. HP: 30/46 MP: 4/4 488 | D:5 | Entered Level 5 of the Dungeon 540 | D:5 | Encountered an ogre 548 | D:5 | Killed an ogre 549 | D:5 | Reached skill level 5 in Shields 549 | D:5 | Reached XP level 6. HP: 30/53 MP: 5/5 732 | D:6 | HP: 2/51 [wight/+0 halberd (12)] 734 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_f, serial_undead_d, serial_undead_b, serial_undead_d D:3: layout_loops_ring, nzn_wu_jian_council_hall, gammafunk_temple_overflow_arena, st_stairs_10, serial_bayou_pond_c, chequers_serial_rivers_micro_a, uniq_robin, uniq_jessica D:4: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, kennysheep_path_1, grunt_ministairs_11 D:5: layout_rooms D:6: layout_rooms, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_mist Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 1 2 3 | 3.2 Shields | 4 5 | 5.3 Axes | 3 4 | 4.5 Fighting | 4 | 4.5 Throwing | 1 2 | 2.0 Armour | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 35 | 47 || 82 Melee: War axe | 39 | 56 || 95 Headbutt | 7 | 6 || 13 Drink: Might | | 1 || 1 Lignification | | 1 || 1 Armour: Scale mail | 24 | 41 || 65 None | | 2 || 2 Dodge: Dodged | 18 | 27 || 45 Block: Buckler | 14 | 18 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 735 | 29 | 0 | 524 | 6 | 127.3 | Dungeon | 764 | 735 | 29 | 0 | 524 | 6 | 127.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 261 daAuts D:5: 184 daAuts D:3: 182 daAuts D:6: 69 daAuts D:2: 59 daAuts D:1: 8 daAuts